Files
BlenderSharp/BlendFile/DNA/bNodeTreeInterface.cs
2025-02-18 18:16:57 +01:00

40 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(567, "bNodeTreeInterface")]
public class bNodeTreeInterface {
[DNAFieldAttribute(0, "bNodeTreeInterfacePanel", "root_panel", "bNodeTreeInterfacePanel", 48)]
public bNodeTreeInterfacePanel root_panel;
[DNAFieldAttribute(1, "int", "active_index", "int", 4)]
public int active_index;
[DNAFieldAttribute(2, "int", "next_uid", "int", 4)]
public int next_uid;
[DNAFieldAttribute(3, "bNodeTreeInterfaceRuntimeHandle", "*runtime", "bNodeTreeInterfaceRuntimeHandle", 0)]
public bNodeTreeInterfaceRuntimeHandle ptr_runtime;
public bNodeTreeInterface() {
this.root_panel = default;
this.active_index = default;
this.next_uid = default;
this.ptr_runtime = default;
}
public bNodeTreeInterface(bNodeTreeInterfacePanel root_panel, int active_index, int next_uid, bNodeTreeInterfaceRuntimeHandle ptr_runtime) {
this.root_panel = root_panel;
this.active_index = active_index;
this.next_uid = next_uid;
this.ptr_runtime = ptr_runtime;
}
}
}