48 lines
1.9 KiB
C#
48 lines
1.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(461, "ArmatureModifierData", 200)]
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public class ArmatureModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "short", "deformflag", "short", 2, false, 120)]
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public short deformflag;
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[DNAFieldAttribute(2, "short", "multi", "short", 2, false, 122)]
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public short multi;
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[DNAFieldAttribute(3, "char", "_pad2[4]", "System.Char[]", 4, false, 124)]
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public char[] _pad2 = new System.Char[4];
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[DNAFieldAttribute(4, "Object", "*object", "Object", 8, true, 128)]
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public Object ptr_object;
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[DNAFieldAttribute(6, "char", "defgrp_name[64]", "System.Char[]", 64, false, 136)]
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public char[] defgrp_name = new System.Char[64];
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public ArmatureModifierData() {
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this.modifier = default;
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this.deformflag = default;
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this.multi = default;
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this._pad2 = default;
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this.ptr_object = default;
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this.defgrp_name = default;
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}
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public ArmatureModifierData(ModifierData modifier, short deformflag, short multi, char[] _pad2, Object ptr_object, char[] defgrp_name) {
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this.modifier = modifier;
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this.deformflag = deformflag;
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this.multi = multi;
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this._pad2 = _pad2;
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this.ptr_object = ptr_object;
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this.defgrp_name = defgrp_name;
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}
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}
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}
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