Files
BlenderSharp/BlendFile/DNA/NodeTrackPosData.cs

32 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(658, "NodeTrackPosData", 128)]
public struct NodeTrackPosData {
[DNAFieldAttribute(0, "char", "tracking_object[64]", "System.Char[]", 64, false, 0)]
public char[] tracking_object = new System.Char[64];
[DNAFieldAttribute(1, "char", "track_name[64]", "System.Char[]", 64, false, 64)]
public char[] track_name = new System.Char[64];
public NodeTrackPosData() {
this.tracking_object = default;
this.track_name = default;
}
public NodeTrackPosData(char[] tracking_object, char[] track_name) {
this.tracking_object = tracking_object;
this.track_name = track_name;
}
}
}