27 lines
1.3 KiB
C#
27 lines
1.3 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class AssetShelfSettings {
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public AssetShelfSettings ptr_next;
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public AssetShelfSettings ptr_prev;
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public AssetLibraryReference asset_library_reference;
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public ListBase enabled_catalog_paths;
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public char ptr_active_catalog_path;
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public char[] search_string = new System.Char[64];
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public short preview_size;
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public short display_flag;
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public char[] _pad1 = new System.Char[4];
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public AssetShelfSettings(AssetShelfSettings ptr_next, AssetShelfSettings ptr_prev, AssetLibraryReference asset_library_reference, ListBase enabled_catalog_paths, char ptr_active_catalog_path, char[] search_string, short preview_size, short display_flag, char[] _pad1) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.asset_library_reference = asset_library_reference;
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this.enabled_catalog_paths = enabled_catalog_paths;
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this.ptr_active_catalog_path = ptr_active_catalog_path;
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this.search_string = search_string;
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this.preview_size = preview_size;
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this.display_flag = display_flag;
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this._pad1 = _pad1;
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}
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}
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}
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