138 lines
5.4 KiB
C#
138 lines
5.4 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class Camera {
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public ID id;
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public AnimData ptr_adt;
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public char type;
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public char dtx;
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public short flag;
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public float passepartalpha;
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public float clipsta;
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public float clipend;
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public float lens;
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public float ortho_scale;
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public float drawsize;
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public float sensor_x;
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public float sensor_y;
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public float shiftx;
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public float shifty;
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public float YF_dofdist;
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public char sensor_fit;
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public char panorama_type;
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public char[] _pad = new System.Char[2];
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public float fisheye_fov;
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public float fisheye_lens;
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public float latitude_min;
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public float latitude_max;
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public float longitude_min;
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public float longitude_max;
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public float fisheye_polynomial_k0;
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public float fisheye_polynomial_k1;
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public float fisheye_polynomial_k2;
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public float fisheye_polynomial_k3;
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public float fisheye_polynomial_k4;
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public float central_cylindrical_range_u_min;
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public float central_cylindrical_range_u_max;
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public float central_cylindrical_range_v_min;
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public float central_cylindrical_range_v_max;
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public float central_cylindrical_radius;
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public float _pad2;
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public Ipo ptr_ipo;
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public Object ptr_dof_ob;
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public GPUDOFSettings gpu_dof;
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public CameraDOFSettings dof;
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public ListBase bg_images;
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public CameraStereoSettings stereo;
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public Camera_Runtime runtime;
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public Camera(
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ID id,
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AnimData ptr_adt,
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char type,
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char dtx,
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short flag,
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float passepartalpha,
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float clipsta,
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float clipend,
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float lens,
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float ortho_scale,
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float drawsize,
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float sensor_x,
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float sensor_y,
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float shiftx,
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float shifty,
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float YF_dofdist,
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char sensor_fit,
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char panorama_type,
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char[] _pad,
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float fisheye_fov,
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float fisheye_lens,
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float latitude_min,
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float latitude_max,
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float longitude_min,
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float longitude_max,
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float fisheye_polynomial_k0,
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float fisheye_polynomial_k1,
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float fisheye_polynomial_k2,
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float fisheye_polynomial_k3,
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float fisheye_polynomial_k4,
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float central_cylindrical_range_u_min,
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float central_cylindrical_range_u_max,
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float central_cylindrical_range_v_min,
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float central_cylindrical_range_v_max,
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float central_cylindrical_radius,
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float _pad2,
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Ipo ptr_ipo,
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Object ptr_dof_ob,
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GPUDOFSettings gpu_dof,
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CameraDOFSettings dof,
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ListBase bg_images,
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CameraStereoSettings stereo,
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Camera_Runtime runtime) {
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this.id = id;
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this.ptr_adt = ptr_adt;
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this.type = type;
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this.dtx = dtx;
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this.flag = flag;
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this.passepartalpha = passepartalpha;
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this.clipsta = clipsta;
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this.clipend = clipend;
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this.lens = lens;
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this.ortho_scale = ortho_scale;
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this.drawsize = drawsize;
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this.sensor_x = sensor_x;
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this.sensor_y = sensor_y;
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this.shiftx = shiftx;
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this.shifty = shifty;
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this.YF_dofdist = YF_dofdist;
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this.sensor_fit = sensor_fit;
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this.panorama_type = panorama_type;
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this._pad = _pad;
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this.fisheye_fov = fisheye_fov;
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this.fisheye_lens = fisheye_lens;
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this.latitude_min = latitude_min;
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this.latitude_max = latitude_max;
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this.longitude_min = longitude_min;
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this.longitude_max = longitude_max;
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this.fisheye_polynomial_k0 = fisheye_polynomial_k0;
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this.fisheye_polynomial_k1 = fisheye_polynomial_k1;
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this.fisheye_polynomial_k2 = fisheye_polynomial_k2;
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this.fisheye_polynomial_k3 = fisheye_polynomial_k3;
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this.fisheye_polynomial_k4 = fisheye_polynomial_k4;
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this.central_cylindrical_range_u_min = central_cylindrical_range_u_min;
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this.central_cylindrical_range_u_max = central_cylindrical_range_u_max;
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this.central_cylindrical_range_v_min = central_cylindrical_range_v_min;
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this.central_cylindrical_range_v_max = central_cylindrical_range_v_max;
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this.central_cylindrical_radius = central_cylindrical_radius;
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this._pad2 = _pad2;
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this.ptr_ipo = ptr_ipo;
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this.ptr_dof_ob = ptr_dof_ob;
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this.gpu_dof = gpu_dof;
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this.dof = dof;
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this.bg_images = bg_images;
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this.stereo = stereo;
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this.runtime = runtime;
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}
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}
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}
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