19 lines
819 B
C#
19 lines
819 B
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
|
|
namespace BlendFile.DNA {
|
|
|
|
public struct Camera_Runtime {
|
|
public float[,,] drw_corners = new System.Single[2][4][2];
|
|
public float[,] drw_tria = new System.Single[2][2];
|
|
public float[] drw_depth = new System.Single[2];
|
|
public float[,] drw_focusmat = new System.Single[4][4];
|
|
public float[,] drw_normalmat = new System.Single[4][4];
|
|
public Camera_Runtime(float[,,] drw_corners, float[,] drw_tria, float[] drw_depth, float[,] drw_focusmat, float[,] drw_normalmat) {
|
|
this.drw_corners = drw_corners;
|
|
this.drw_tria = drw_tria;
|
|
this.drw_depth = drw_depth;
|
|
this.drw_focusmat = drw_focusmat;
|
|
this.drw_normalmat = drw_normalmat;
|
|
}
|
|
}
|
|
}
|