37 lines
1.3 KiB
C#
37 lines
1.3 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class FModifier {
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public FModifier ptr_next;
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public FModifier ptr_prev;
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public FCurve ptr_curve;
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public object ptr_data;
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public char[] name = new System.Char[64];
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public short type;
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public short flag;
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public short ui_expand_flag;
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public char[] _pad = new System.Char[6];
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public float influence;
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public float sfra;
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public float efra;
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public float blendin;
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public float blendout;
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public FModifier(FModifier ptr_next, FModifier ptr_prev, FCurve ptr_curve, object ptr_data, char[] name, short type, short flag, short ui_expand_flag, char[] _pad, float influence, float sfra, float efra, float blendin, float blendout) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_curve = ptr_curve;
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this.ptr_data = ptr_data;
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this.name = name;
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this.type = type;
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this.flag = flag;
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this.ui_expand_flag = ui_expand_flag;
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this._pad = _pad;
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this.influence = influence;
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this.sfra = sfra;
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this.efra = efra;
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this.blendin = blendin;
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this.blendout = blendout;
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}
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}
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}
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