Files
BlenderSharp/BlendFile/DNA/GreasePencilLayer.cs
2025-01-22 02:23:29 +01:00

60 lines
2.3 KiB
C#

// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
namespace BlendFile.DNA {
public class GreasePencilLayer {
public GreasePencilLayerTreeNode @base;
public GreasePencilLayerFramesMapStorage frames_storage;
public int8_t blend_mode;
public char[] _pad = new System.Char[3];
public float opacity;
public ListBase masks;
public int active_mask_index;
public char[] _pad2 = new System.Char[4];
public Object ptr_parent;
public char ptr_parsubstr;
public float[,] parentinv = new System.Single[4][4];
public float[] translation = new System.Single[3];
public float[] rotation = new System.Single[3];
public float[] scale = new System.Single[3];
public char[] _pad3 = new System.Char[4];
public char ptr_viewlayername;
public GreasePencilLayerRuntimeHandle ptr_runtime;
public GreasePencilLayer(
GreasePencilLayerTreeNode @base,
GreasePencilLayerFramesMapStorage frames_storage,
int8_t blend_mode,
char[] _pad,
float opacity,
ListBase masks,
int active_mask_index,
char[] _pad2,
Object ptr_parent,
char ptr_parsubstr,
float[,] parentinv,
float[] translation,
float[] rotation,
float[] scale,
char[] _pad3,
char ptr_viewlayername,
GreasePencilLayerRuntimeHandle ptr_runtime) {
this.@base = @base;
this.frames_storage = frames_storage;
this.blend_mode = blend_mode;
this._pad = _pad;
this.opacity = opacity;
this.masks = masks;
this.active_mask_index = active_mask_index;
this._pad2 = _pad2;
this.ptr_parent = ptr_parent;
this.ptr_parsubstr = ptr_parsubstr;
this.parentinv = parentinv;
this.translation = translation;
this.rotation = rotation;
this.scale = scale;
this._pad3 = _pad3;
this.ptr_viewlayername = ptr_viewlayername;
this.ptr_runtime = ptr_runtime;
}
}
}