23 lines
781 B
C#
23 lines
781 B
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class MaskLayerShape {
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public MaskLayerShape ptr_next;
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public MaskLayerShape ptr_prev;
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public float ptr_data;
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public int tot_vert;
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public int frame;
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public char flag;
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public char[] _pad = new System.Char[7];
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public MaskLayerShape(MaskLayerShape ptr_next, MaskLayerShape ptr_prev, float ptr_data, int tot_vert, int frame, char flag, char[] _pad) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_data = ptr_data;
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this.tot_vert = tot_vert;
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this.frame = frame;
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this.flag = flag;
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this._pad = _pad;
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}
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}
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}
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