Files
BlenderSharp/BlendFile/DNA/Mesh.cs
2025-01-22 02:23:29 +01:00

168 lines
6.2 KiB
C#

// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
namespace BlendFile.DNA {
public class Mesh {
public ID id;
public AnimData ptr_adt;
public Ipo ptr_ipo;
public Key ptr_key;
public Material ptr_ptr_mat;
public int totvert;
public int totedge;
public int totpoly;
public int totloop;
public int ptr_poly_offset_indices;
public CustomData vdata;
public CustomData edata;
public CustomData pdata;
public CustomData ldata;
public ListBase vertex_group_names;
public int vertex_group_active_index;
public int attributes_active_index;
public MSelect ptr_mselect;
public int totselect;
public int act_face;
public Mesh ptr_texcomesh;
public float[] loc = new System.Single[3];
public float[] size = new System.Single[3];
public char texflag;
public char editflag;
public @ushort flag;
public float smoothresh;
public float remesh_voxel_size;
public float remesh_voxel_adaptivity;
public int face_sets_color_seed;
public int face_sets_color_default;
public char ptr_active_color_attribute;
public char ptr_default_color_attribute;
public char symmetry;
public char remesh_mode;
public short totcol;
public char cd_flag;
public char subdiv;
public char subdivr;
public char subsurftype;
public MPoly ptr_mpoly;
public MLoop ptr_mloop;
public MVert ptr_mvert;
public MEdge ptr_medge;
public MDeformVert ptr_dvert;
public MTFace ptr_mtface;
public TFace ptr_tface;
public MCol ptr_mcol;
public MFace ptr_mface;
public CustomData fdata;
public int totface;
public char[] _pad1 = new System.Char[4];
public MeshRuntimeHandle ptr_runtime;
public Mesh(
ID id,
AnimData ptr_adt,
Ipo ptr_ipo,
Key ptr_key,
Material ptr_ptr_mat,
int totvert,
int totedge,
int totpoly,
int totloop,
int ptr_poly_offset_indices,
CustomData vdata,
CustomData edata,
CustomData pdata,
CustomData ldata,
ListBase vertex_group_names,
int vertex_group_active_index,
int attributes_active_index,
MSelect ptr_mselect,
int totselect,
int act_face,
Mesh ptr_texcomesh,
float[] loc,
float[] size,
char texflag,
char editflag,
@ushort flag,
float smoothresh,
float remesh_voxel_size,
float remesh_voxel_adaptivity,
int face_sets_color_seed,
int face_sets_color_default,
char ptr_active_color_attribute,
char ptr_default_color_attribute,
char symmetry,
char remesh_mode,
short totcol,
char cd_flag,
char subdiv,
char subdivr,
char subsurftype,
MPoly ptr_mpoly,
MLoop ptr_mloop,
MVert ptr_mvert,
MEdge ptr_medge,
MDeformVert ptr_dvert,
MTFace ptr_mtface,
TFace ptr_tface,
MCol ptr_mcol,
MFace ptr_mface,
CustomData fdata,
int totface,
char[] _pad1,
MeshRuntimeHandle ptr_runtime) {
this.id = id;
this.ptr_adt = ptr_adt;
this.ptr_ipo = ptr_ipo;
this.ptr_key = ptr_key;
this.ptr_ptr_mat = ptr_ptr_mat;
this.totvert = totvert;
this.totedge = totedge;
this.totpoly = totpoly;
this.totloop = totloop;
this.ptr_poly_offset_indices = ptr_poly_offset_indices;
this.vdata = vdata;
this.edata = edata;
this.pdata = pdata;
this.ldata = ldata;
this.vertex_group_names = vertex_group_names;
this.vertex_group_active_index = vertex_group_active_index;
this.attributes_active_index = attributes_active_index;
this.ptr_mselect = ptr_mselect;
this.totselect = totselect;
this.act_face = act_face;
this.ptr_texcomesh = ptr_texcomesh;
this.loc = loc;
this.size = size;
this.texflag = texflag;
this.editflag = editflag;
this.flag = flag;
this.smoothresh = smoothresh;
this.remesh_voxel_size = remesh_voxel_size;
this.remesh_voxel_adaptivity = remesh_voxel_adaptivity;
this.face_sets_color_seed = face_sets_color_seed;
this.face_sets_color_default = face_sets_color_default;
this.ptr_active_color_attribute = ptr_active_color_attribute;
this.ptr_default_color_attribute = ptr_default_color_attribute;
this.symmetry = symmetry;
this.remesh_mode = remesh_mode;
this.totcol = totcol;
this.cd_flag = cd_flag;
this.subdiv = subdiv;
this.subdivr = subdivr;
this.subsurftype = subsurftype;
this.ptr_mpoly = ptr_mpoly;
this.ptr_mloop = ptr_mloop;
this.ptr_mvert = ptr_mvert;
this.ptr_medge = ptr_medge;
this.ptr_dvert = ptr_dvert;
this.ptr_mtface = ptr_mtface;
this.ptr_tface = ptr_tface;
this.ptr_mcol = ptr_mcol;
this.ptr_mface = ptr_mface;
this.fdata = fdata;
this.totface = totface;
this._pad1 = _pad1;
this.ptr_runtime = ptr_runtime;
}
}
}