33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public struct MultiresModifierData {
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public ModifierData modifier;
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public char lvl;
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public char sculptlvl;
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public char renderlvl;
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public char totlvl;
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public char simple;
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public char flags;
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public char[] _pad = new System.Char[2];
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public short quality;
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public short uv_smooth;
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public short boundary_smooth;
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public char[] _pad2 = new System.Char[2];
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public MultiresModifierData(ModifierData modifier, char lvl, char sculptlvl, char renderlvl, char totlvl, char simple, char flags, char[] _pad, short quality, short uv_smooth, short boundary_smooth, char[] _pad2) {
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this.modifier = modifier;
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this.lvl = lvl;
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this.sculptlvl = sculptlvl;
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this.renderlvl = renderlvl;
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this.totlvl = totlvl;
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this.simple = simple;
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this.flags = flags;
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this._pad = _pad;
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this.quality = quality;
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this.uv_smooth = uv_smooth;
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this.boundary_smooth = boundary_smooth;
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this._pad2 = _pad2;
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}
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}
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}
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