37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public struct NodeGlare {
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public char quality;
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public char type;
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public char iter;
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public char angle;
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public char _pad0;
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public char size;
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public char star_45;
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public char streaks;
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public float colmod;
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public float mix;
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public float threshold;
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public float fade;
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public float angle_ofs;
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public char[] _pad1 = new System.Char[4];
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public NodeGlare(char quality, char type, char iter, char angle, char _pad0, char size, char star_45, char streaks, float colmod, float mix, float threshold, float fade, float angle_ofs, char[] _pad1) {
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this.quality = quality;
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this.type = type;
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this.iter = iter;
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this.angle = angle;
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this._pad0 = _pad0;
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this.size = size;
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this.star_45 = star_45;
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this.streaks = streaks;
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this.colmod = colmod;
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this.mix = mix;
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this.threshold = threshold;
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this.fade = fade;
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this.angle_ofs = angle_ofs;
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this._pad1 = _pad1;
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}
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}
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}
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