Files
BlenderSharp/BlendFile/DNA/NodeShaderVectTransform.cs
2025-01-22 02:23:29 +01:00

17 lines
543 B
C#

// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
namespace BlendFile.DNA {
public struct NodeShaderVectTransform {
public int type;
public int convert_from;
public int convert_to;
public char[] _pad = new System.Char[4];
public NodeShaderVectTransform(int type, int convert_from, int convert_to, char[] _pad) {
this.type = type;
this.convert_from = convert_from;
this.convert_to = convert_to;
this._pad = _pad;
}
}
}