174 lines
6.8 KiB
C#
174 lines
6.8 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class ParticleSystem {
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public ParticleSystem ptr_next;
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public ParticleSystem ptr_prev;
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public ParticleSettings ptr_part;
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public ParticleData ptr_particles;
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public ChildParticle ptr_child;
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public PTCacheEdit ptr_edit;
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public object (ptr_free_edit)();
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public ParticleCacheKey ptr_ptr_pathcache;
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public ParticleCacheKey ptr_ptr_childcache;
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public ListBase pathcachebufs;
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public ListBase childcachebufs;
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public ClothModifierData ptr_clmd;
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public Mesh ptr_hair_in_mesh;
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public Mesh ptr_hair_out_mesh;
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public Object ptr_target_ob;
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public LatticeDeformData ptr_lattice_deform_data;
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public Object ptr_parent;
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public ListBase targets;
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public char[] name = new System.Char[64];
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public float[,] imat = new System.Single[4][4];
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public float cfra;
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public float tree_frame;
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public float bvhtree_frame;
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public int seed;
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public int child_seed;
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public int flag;
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public int totpart;
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public int totunexist;
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public int totchild;
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public int totcached;
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public int totchildcache;
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public int recalc;
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public short target_psys;
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public short totkeyed;
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public short bakespace;
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public char[] _pad1 = new System.Char[6];
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public char[,] bb_uvname = new System.Char[3][68];
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public char[] _pad2 = new System.Char[4];
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public short[] vgroup = new System.Int16[13];
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public short vg_neg;
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public short rt3;
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public char[] _pad3 = new System.Char[6];
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public PointCache ptr_pointcache;
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public ListBase ptcaches;
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public ListBase ptr_effectors;
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public ParticleSpring ptr_fluid_springs;
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public int tot_fluidsprings;
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public int alloc_fluidsprings;
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public KDTree_3d ptr_tree;
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public BVHTree ptr_bvhtree;
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public ParticleDrawData ptr_pdd;
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public float dt_frac;
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public float lattice_strength;
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public object ptr_batch_cache;
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public ParticleSystem ptr_orig_psys;
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public ParticleSystem(
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ParticleSystem ptr_next,
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ParticleSystem ptr_prev,
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ParticleSettings ptr_part,
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ParticleData ptr_particles,
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ChildParticle ptr_child,
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PTCacheEdit ptr_edit,
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object (ptr_free_edit)(),
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ParticleCacheKey ptr_ptr_pathcache,
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ParticleCacheKey ptr_ptr_childcache,
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ListBase pathcachebufs,
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ListBase childcachebufs,
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ClothModifierData ptr_clmd,
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Mesh ptr_hair_in_mesh,
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Mesh ptr_hair_out_mesh,
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Object ptr_target_ob,
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LatticeDeformData ptr_lattice_deform_data,
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Object ptr_parent,
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ListBase targets,
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char[] name,
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float[,] imat,
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float cfra,
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float tree_frame,
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float bvhtree_frame,
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int seed,
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int child_seed,
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int flag,
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int totpart,
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int totunexist,
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int totchild,
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int totcached,
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int totchildcache,
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int recalc,
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short target_psys,
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short totkeyed,
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short bakespace,
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char[] _pad1,
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char[,] bb_uvname,
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char[] _pad2,
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short[] vgroup,
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short vg_neg,
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short rt3,
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char[] _pad3,
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PointCache ptr_pointcache,
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ListBase ptcaches,
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ListBase ptr_effectors,
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ParticleSpring ptr_fluid_springs,
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int tot_fluidsprings,
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int alloc_fluidsprings,
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KDTree_3d ptr_tree,
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BVHTree ptr_bvhtree,
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ParticleDrawData ptr_pdd,
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float dt_frac,
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float lattice_strength,
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object ptr_batch_cache,
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ParticleSystem ptr_orig_psys) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_part = ptr_part;
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this.ptr_particles = ptr_particles;
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this.ptr_child = ptr_child;
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this.ptr_edit = ptr_edit;
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this.(ptr_free_edit)() = (ptr_free_edit)();
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this.ptr_ptr_pathcache = ptr_ptr_pathcache;
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this.ptr_ptr_childcache = ptr_ptr_childcache;
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this.pathcachebufs = pathcachebufs;
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this.childcachebufs = childcachebufs;
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this.ptr_clmd = ptr_clmd;
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this.ptr_hair_in_mesh = ptr_hair_in_mesh;
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this.ptr_hair_out_mesh = ptr_hair_out_mesh;
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this.ptr_target_ob = ptr_target_ob;
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this.ptr_lattice_deform_data = ptr_lattice_deform_data;
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this.ptr_parent = ptr_parent;
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this.targets = targets;
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this.name = name;
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this.imat = imat;
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this.cfra = cfra;
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this.tree_frame = tree_frame;
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this.bvhtree_frame = bvhtree_frame;
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this.seed = seed;
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this.child_seed = child_seed;
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this.flag = flag;
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this.totpart = totpart;
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this.totunexist = totunexist;
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this.totchild = totchild;
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this.totcached = totcached;
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this.totchildcache = totchildcache;
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this.recalc = recalc;
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this.target_psys = target_psys;
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this.totkeyed = totkeyed;
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this.bakespace = bakespace;
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this._pad1 = _pad1;
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this.bb_uvname = bb_uvname;
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this._pad2 = _pad2;
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this.vgroup = vgroup;
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this.vg_neg = vg_neg;
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this.rt3 = rt3;
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this._pad3 = _pad3;
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this.ptr_pointcache = ptr_pointcache;
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this.ptcaches = ptcaches;
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this.ptr_effectors = ptr_effectors;
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this.ptr_fluid_springs = ptr_fluid_springs;
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this.tot_fluidsprings = tot_fluidsprings;
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this.alloc_fluidsprings = alloc_fluidsprings;
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this.ptr_tree = ptr_tree;
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this.ptr_bvhtree = ptr_bvhtree;
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this.ptr_pdd = ptr_pdd;
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this.dt_frac = dt_frac;
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this.lattice_strength = lattice_strength;
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this.ptr_batch_cache = ptr_batch_cache;
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this.ptr_orig_psys = ptr_orig_psys;
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}
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}
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}
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