Files
BlenderSharp/BlendFile/DNA/RaytraceEEVEE.cs
2025-01-22 02:23:29 +01:00

21 lines
866 B
C#

// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
namespace BlendFile.DNA {
public struct RaytraceEEVEE {
public float screen_trace_quality;
public float screen_trace_thickness;
public float trace_max_roughness;
public int resolution_scale;
public int flag;
public int denoise_stages;
public RaytraceEEVEE(float screen_trace_quality, float screen_trace_thickness, float trace_max_roughness, int resolution_scale, int flag, int denoise_stages) {
this.screen_trace_quality = screen_trace_quality;
this.screen_trace_thickness = screen_trace_thickness;
this.trace_max_roughness = trace_max_roughness;
this.resolution_scale = resolution_scale;
this.flag = flag;
this.denoise_stages = denoise_stages;
}
}
}