29 lines
1006 B
C#
29 lines
1006 B
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
|
|
namespace BlendFile.DNA {
|
|
|
|
public struct RemeshModifierData {
|
|
public ModifierData modifier;
|
|
public float threshold;
|
|
public float scale;
|
|
public float hermite_num;
|
|
public char depth;
|
|
public char flag;
|
|
public char mode;
|
|
public char _pad;
|
|
public float voxel_size;
|
|
public float adaptivity;
|
|
public RemeshModifierData(ModifierData modifier, float threshold, float scale, float hermite_num, char depth, char flag, char mode, char _pad, float voxel_size, float adaptivity) {
|
|
this.modifier = modifier;
|
|
this.threshold = threshold;
|
|
this.scale = scale;
|
|
this.hermite_num = hermite_num;
|
|
this.depth = depth;
|
|
this.flag = flag;
|
|
this.mode = mode;
|
|
this._pad = _pad;
|
|
this.voxel_size = voxel_size;
|
|
this.adaptivity = adaptivity;
|
|
}
|
|
}
|
|
}
|