37 lines
1.6 KiB
C#
37 lines
1.6 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class RigidBodyWorld {
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public EffectorWeights ptr_effector_weights;
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public Collection ptr_group;
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public Object ptr_ptr_objects;
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public Collection ptr_constraints;
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public char[] _pad = new System.Char[4];
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public float ltime;
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public RigidBodyWorld_Shared ptr_shared;
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public PointCache ptr_pointcache;
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public ListBase ptcaches;
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public int numbodies;
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public short steps_per_second;
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public short num_solver_iterations;
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public int flag;
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public float time_scale;
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public RigidBodyWorld(EffectorWeights ptr_effector_weights, Collection ptr_group, Object ptr_ptr_objects, Collection ptr_constraints, char[] _pad, float ltime, RigidBodyWorld_Shared ptr_shared, PointCache ptr_pointcache, ListBase ptcaches, int numbodies, short steps_per_second, short num_solver_iterations, int flag, float time_scale) {
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this.ptr_effector_weights = ptr_effector_weights;
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this.ptr_group = ptr_group;
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this.ptr_ptr_objects = ptr_ptr_objects;
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this.ptr_constraints = ptr_constraints;
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this._pad = _pad;
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this.ltime = ltime;
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this.ptr_shared = ptr_shared;
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this.ptr_pointcache = ptr_pointcache;
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this.ptcaches = ptcaches;
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this.numbodies = numbodies;
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this.steps_per_second = steps_per_second;
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this.num_solver_iterations = num_solver_iterations;
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this.flag = flag;
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this.time_scale = time_scale;
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}
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}
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}
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