Files
BlenderSharp/BlendFile/DNA/Scopes.cs
2025-01-22 02:23:29 +01:00

66 lines
2.4 KiB
C#

// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
namespace BlendFile.DNA {
public class Scopes {
public int ok;
public int sample_full;
public int sample_lines;
public int wavefrm_mode;
public int vecscope_mode;
public int wavefrm_height;
public int vecscope_height;
public int waveform_tot;
public float accuracy;
public float wavefrm_alpha;
public float wavefrm_yfac;
public float vecscope_alpha;
public float[,] minmax = new System.Single[3][2];
public Histogram hist;
public float ptr_waveform_1;
public float ptr_waveform_2;
public float ptr_waveform_3;
public float ptr_vecscope;
public float ptr_vecscope_rgb;
public Scopes(
int ok,
int sample_full,
int sample_lines,
int wavefrm_mode,
int vecscope_mode,
int wavefrm_height,
int vecscope_height,
int waveform_tot,
float accuracy,
float wavefrm_alpha,
float wavefrm_yfac,
float vecscope_alpha,
float[,] minmax,
Histogram hist,
float ptr_waveform_1,
float ptr_waveform_2,
float ptr_waveform_3,
float ptr_vecscope,
float ptr_vecscope_rgb) {
this.ok = ok;
this.sample_full = sample_full;
this.sample_lines = sample_lines;
this.wavefrm_mode = wavefrm_mode;
this.vecscope_mode = vecscope_mode;
this.wavefrm_height = wavefrm_height;
this.vecscope_height = vecscope_height;
this.waveform_tot = waveform_tot;
this.accuracy = accuracy;
this.wavefrm_alpha = wavefrm_alpha;
this.wavefrm_yfac = wavefrm_yfac;
this.vecscope_alpha = vecscope_alpha;
this.minmax = minmax;
this.hist = hist;
this.ptr_waveform_1 = ptr_waveform_1;
this.ptr_waveform_2 = ptr_waveform_2;
this.ptr_waveform_3 = ptr_waveform_3;
this.ptr_vecscope = ptr_vecscope;
this.ptr_vecscope_rgb = ptr_vecscope_rgb;
}
}
}