Files
BlenderSharp/BlendFile/DNA/SeqRetimingHandle.cs
2025-01-22 02:23:29 +01:00

25 lines
1.0 KiB
C#

// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
namespace BlendFile.DNA {
public struct SeqRetimingHandle {
public double strip_frame_index;
public int flag;
public int _pad0;
public float retiming_factor;
public char[] _pad1 = new System.Char[4];
public double original_strip_frame_index;
public float original_retiming_factor;
public char[] _pad2 = new System.Char[4];
public SeqRetimingHandle(double strip_frame_index, int flag, int _pad0, float retiming_factor, char[] _pad1, double original_strip_frame_index, float original_retiming_factor, char[] _pad2) {
this.strip_frame_index = strip_frame_index;
this.flag = flag;
this._pad0 = _pad0;
this.retiming_factor = retiming_factor;
this._pad1 = _pad1;
this.original_strip_frame_index = original_strip_frame_index;
this.original_retiming_factor = original_retiming_factor;
this._pad2 = _pad2;
}
}
}