Files
BlenderSharp/BlendFile/DNA/Sequence.cs
2025-01-22 02:23:29 +01:00

213 lines
7.6 KiB
C#

// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
namespace BlendFile.DNA {
public class Sequence {
public Sequence ptr_next;
public Sequence ptr_prev;
public object ptr_tmp;
public object ptr_lib;
public char[] name = new System.Char[64];
public int flag;
public int type;
public int len;
public float start;
public float startofs;
public float endofs;
public float startstill;
public float endstill;
public int machine;
public int startdisp;
public int enddisp;
public float sat;
public float mul;
public short streamindex;
public short _pad;
public int multicam_source;
public int clip_flag;
public Strip ptr_strip;
public Ipo ptr_ipo;
public Scene ptr_scene;
public Object ptr_scene_camera;
public MovieClip ptr_clip;
public Mask ptr_mask;
public ListBase anims;
public float effect_fader;
public float speed_fader;
public Sequence ptr_seq1;
public Sequence ptr_seq2;
public object ptr__pad7;
public int[] _pad8 = new System.Int32[2];
public ListBase seqbase;
public ListBase channels;
public ListBase connections;
public bSound ptr_sound;
public object ptr_scene_sound;
public float volume;
public float pitch;
public float pan;
public float strobe;
public float sound_offset;
public char[] _pad4 = new System.Char[4];
public object ptr_effectdata;
public int anim_startofs;
public int anim_endofs;
public int blend_mode;
public float blend_opacity;
public int8_t color_tag;
public char alpha_mode;
public char[] _pad2 = new System.Char[2];
public int cache_flag;
public int sfra;
public char views_format;
public char[] _pad3 = new System.Char[3];
public Stereo3dFormat ptr_stereo3d_format;
public IDProperty ptr_prop;
public ListBase modifiers;
public float media_playback_rate;
public float speed_factor;
public SeqRetimingHandle ptr_retiming_handles;
public object ptr__pad5;
public int retiming_handle_num;
public char[] _pad6 = new System.Char[4];
public SequenceRuntime runtime;
public Sequence(
Sequence ptr_next,
Sequence ptr_prev,
object ptr_tmp,
object ptr_lib,
char[] name,
int flag,
int type,
int len,
float start,
float startofs,
float endofs,
float startstill,
float endstill,
int machine,
int startdisp,
int enddisp,
float sat,
float mul,
short streamindex,
short _pad,
int multicam_source,
int clip_flag,
Strip ptr_strip,
Ipo ptr_ipo,
Scene ptr_scene,
Object ptr_scene_camera,
MovieClip ptr_clip,
Mask ptr_mask,
ListBase anims,
float effect_fader,
float speed_fader,
Sequence ptr_seq1,
Sequence ptr_seq2,
object ptr__pad7,
int[] _pad8,
ListBase seqbase,
ListBase channels,
ListBase connections,
bSound ptr_sound,
object ptr_scene_sound,
float volume,
float pitch,
float pan,
float strobe,
float sound_offset,
char[] _pad4,
object ptr_effectdata,
int anim_startofs,
int anim_endofs,
int blend_mode,
float blend_opacity,
int8_t color_tag,
char alpha_mode,
char[] _pad2,
int cache_flag,
int sfra,
char views_format,
char[] _pad3,
Stereo3dFormat ptr_stereo3d_format,
IDProperty ptr_prop,
ListBase modifiers,
float media_playback_rate,
float speed_factor,
SeqRetimingHandle ptr_retiming_handles,
object ptr__pad5,
int retiming_handle_num,
char[] _pad6,
SequenceRuntime runtime) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_tmp = ptr_tmp;
this.ptr_lib = ptr_lib;
this.name = name;
this.flag = flag;
this.type = type;
this.len = len;
this.start = start;
this.startofs = startofs;
this.endofs = endofs;
this.startstill = startstill;
this.endstill = endstill;
this.machine = machine;
this.startdisp = startdisp;
this.enddisp = enddisp;
this.sat = sat;
this.mul = mul;
this.streamindex = streamindex;
this._pad = _pad;
this.multicam_source = multicam_source;
this.clip_flag = clip_flag;
this.ptr_strip = ptr_strip;
this.ptr_ipo = ptr_ipo;
this.ptr_scene = ptr_scene;
this.ptr_scene_camera = ptr_scene_camera;
this.ptr_clip = ptr_clip;
this.ptr_mask = ptr_mask;
this.anims = anims;
this.effect_fader = effect_fader;
this.speed_fader = speed_fader;
this.ptr_seq1 = ptr_seq1;
this.ptr_seq2 = ptr_seq2;
this.ptr__pad7 = ptr__pad7;
this._pad8 = _pad8;
this.seqbase = seqbase;
this.channels = channels;
this.connections = connections;
this.ptr_sound = ptr_sound;
this.ptr_scene_sound = ptr_scene_sound;
this.volume = volume;
this.pitch = pitch;
this.pan = pan;
this.strobe = strobe;
this.sound_offset = sound_offset;
this._pad4 = _pad4;
this.ptr_effectdata = ptr_effectdata;
this.anim_startofs = anim_startofs;
this.anim_endofs = anim_endofs;
this.blend_mode = blend_mode;
this.blend_opacity = blend_opacity;
this.color_tag = color_tag;
this.alpha_mode = alpha_mode;
this._pad2 = _pad2;
this.cache_flag = cache_flag;
this.sfra = sfra;
this.views_format = views_format;
this._pad3 = _pad3;
this.ptr_stereo3d_format = ptr_stereo3d_format;
this.ptr_prop = ptr_prop;
this.modifiers = modifiers;
this.media_playback_rate = media_playback_rate;
this.speed_factor = speed_factor;
this.ptr_retiming_handles = ptr_retiming_handles;
this.ptr__pad5 = ptr__pad5;
this.retiming_handle_num = retiming_handle_num;
this._pad6 = _pad6;
this.runtime = runtime;
}
}
}