Files
BlenderSharp/BlendFile/DNA/SequencerTonemapModifierData.cs
2025-01-22 02:23:29 +01:00

27 lines
965 B
C#

// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
namespace BlendFile.DNA {
public struct SequencerTonemapModifierData {
public SequenceModifierData modifier;
public float key;
public float offset;
public float gamma;
public float intensity;
public float contrast;
public float adaptation;
public float correction;
public int type;
public SequencerTonemapModifierData(SequenceModifierData modifier, float key, float offset, float gamma, float intensity, float contrast, float adaptation, float correction, int type) {
this.modifier = modifier;
this.key = key;
this.offset = offset;
this.gamma = gamma;
this.intensity = intensity;
this.contrast = contrast;
this.adaptation = adaptation;
this.correction = correction;
this.type = type;
}
}
}