78 lines
3.7 KiB
C#
78 lines
3.7 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public struct UserDef_Experimental {
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public char use_undo_legacy;
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public char no_override_auto_resync;
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public char use_cycles_debug;
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public char use_eevee_debug;
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public char show_asset_debug_info;
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public char no_asset_indexing;
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public char use_viewport_debug;
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public char use_all_linked_data_direct;
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public char use_extensions_debug;
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public char use_recompute_usercount_on_save_debug;
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public char SANITIZE_AFTER_HERE;
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public char use_new_curves_tools;
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public char use_new_point_cloud_type;
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public char use_sculpt_tools_tilt;
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public char use_extended_asset_browser;
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public char use_sculpt_texture_paint;
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public char enable_overlay_next;
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public char use_new_volume_nodes;
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public char use_new_file_import_nodes;
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public char use_shader_node_previews;
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public char use_animation_baklava;
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public char enable_new_cpu_compositor;
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public char[] _pad = new System.Char[2];
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public UserDef_Experimental(
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char use_undo_legacy,
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char no_override_auto_resync,
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char use_cycles_debug,
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char use_eevee_debug,
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char show_asset_debug_info,
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char no_asset_indexing,
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char use_viewport_debug,
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char use_all_linked_data_direct,
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char use_extensions_debug,
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char use_recompute_usercount_on_save_debug,
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char SANITIZE_AFTER_HERE,
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char use_new_curves_tools,
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char use_new_point_cloud_type,
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char use_sculpt_tools_tilt,
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char use_extended_asset_browser,
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char use_sculpt_texture_paint,
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char enable_overlay_next,
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char use_new_volume_nodes,
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char use_new_file_import_nodes,
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char use_shader_node_previews,
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char use_animation_baklava,
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char enable_new_cpu_compositor,
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char[] _pad) {
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this.use_undo_legacy = use_undo_legacy;
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this.no_override_auto_resync = no_override_auto_resync;
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this.use_cycles_debug = use_cycles_debug;
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this.use_eevee_debug = use_eevee_debug;
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this.show_asset_debug_info = show_asset_debug_info;
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this.no_asset_indexing = no_asset_indexing;
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this.use_viewport_debug = use_viewport_debug;
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this.use_all_linked_data_direct = use_all_linked_data_direct;
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this.use_extensions_debug = use_extensions_debug;
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this.use_recompute_usercount_on_save_debug = use_recompute_usercount_on_save_debug;
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this.SANITIZE_AFTER_HERE = SANITIZE_AFTER_HERE;
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this.use_new_curves_tools = use_new_curves_tools;
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this.use_new_point_cloud_type = use_new_point_cloud_type;
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this.use_sculpt_tools_tilt = use_sculpt_tools_tilt;
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this.use_extended_asset_browser = use_extended_asset_browser;
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this.use_sculpt_texture_paint = use_sculpt_texture_paint;
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this.enable_overlay_next = enable_overlay_next;
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this.use_new_volume_nodes = use_new_volume_nodes;
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this.use_new_file_import_nodes = use_new_file_import_nodes;
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this.use_shader_node_previews = use_shader_node_previews;
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this.use_animation_baklava = use_animation_baklava;
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this.enable_new_cpu_compositor = enable_new_cpu_compositor;
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this._pad = _pad;
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}
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}
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}
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