23 lines
1020 B
C#
23 lines
1020 B
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public struct View3DCursor {
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public float[] location = new System.Single[3];
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public float[] rotation_quaternion = new System.Single[4];
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public float[] rotation_euler = new System.Single[3];
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public float[] rotation_axis = new System.Single[3];
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public float rotation_angle;
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public short rotation_mode;
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public char[] _pad = new System.Char[6];
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public View3DCursor(float[] location, float[] rotation_quaternion, float[] rotation_euler, float[] rotation_axis, float rotation_angle, short rotation_mode, char[] _pad) {
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this.location = location;
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this.rotation_quaternion = rotation_quaternion;
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this.rotation_euler = rotation_euler;
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this.rotation_axis = rotation_axis;
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this.rotation_angle = rotation_angle;
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this.rotation_mode = rotation_mode;
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this._pad = _pad;
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}
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}
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}
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