Files
BlenderSharp/BlendFile/DNA/bAction.cs
2025-01-22 02:23:29 +01:00

72 lines
2.8 KiB
C#

// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
namespace BlendFile.DNA {
public class bAction {
public ID id;
public ActionLayer ptr_ptr_layer_array;
public int layer_array_num;
public int layer_active_index;
public ActionSlot ptr_ptr_slot_array;
public int slot_array_num;
public int last_slot_handle;
public ActionStripKeyframeData ptr_ptr_strip_keyframe_data_array;
public int strip_keyframe_data_array_num;
public char[] _pad0 = new System.Char[4];
public ListBase curves;
public ListBase chanbase;
public ListBase groups;
public ListBase markers;
public int flag;
public int active_marker;
public int idroot;
public char[] _pad1 = new System.Char[4];
public float frame_start;
public float frame_end;
public PreviewImage ptr_preview;
public bAction(
ID id,
ActionLayer ptr_ptr_layer_array,
int layer_array_num,
int layer_active_index,
ActionSlot ptr_ptr_slot_array,
int slot_array_num,
int last_slot_handle,
ActionStripKeyframeData ptr_ptr_strip_keyframe_data_array,
int strip_keyframe_data_array_num,
char[] _pad0,
ListBase curves,
ListBase chanbase,
ListBase groups,
ListBase markers,
int flag,
int active_marker,
int idroot,
char[] _pad1,
float frame_start,
float frame_end,
PreviewImage ptr_preview) {
this.id = id;
this.ptr_ptr_layer_array = ptr_ptr_layer_array;
this.layer_array_num = layer_array_num;
this.layer_active_index = layer_active_index;
this.ptr_ptr_slot_array = ptr_ptr_slot_array;
this.slot_array_num = slot_array_num;
this.last_slot_handle = last_slot_handle;
this.ptr_ptr_strip_keyframe_data_array = ptr_ptr_strip_keyframe_data_array;
this.strip_keyframe_data_array_num = strip_keyframe_data_array_num;
this._pad0 = _pad0;
this.curves = curves;
this.chanbase = chanbase;
this.groups = groups;
this.markers = markers;
this.flag = flag;
this.active_marker = active_marker;
this.idroot = idroot;
this._pad1 = _pad1;
this.frame_start = frame_start;
this.frame_end = frame_end;
this.ptr_preview = ptr_preview;
}
}
}