31 lines
1.1 KiB
C#
31 lines
1.1 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public struct bAnimVizSettings {
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public short recalc;
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public short path_type;
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public short path_step;
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public short path_range;
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public short path_viewflag;
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public short path_bakeflag;
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public char[] _pad = new System.Char[4];
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public int path_sf;
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public int path_ef;
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public int path_bc;
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public int path_ac;
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public bAnimVizSettings(short recalc, short path_type, short path_step, short path_range, short path_viewflag, short path_bakeflag, char[] _pad, int path_sf, int path_ef, int path_bc, int path_ac) {
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this.recalc = recalc;
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this.path_type = path_type;
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this.path_step = path_step;
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this.path_range = path_range;
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this.path_viewflag = path_viewflag;
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this.path_bakeflag = path_bakeflag;
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this._pad = _pad;
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this.path_sf = path_sf;
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this.path_ef = path_ef;
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this.path_bc = path_bc;
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this.path_ac = path_ac;
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}
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}
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}
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