57 lines
1.9 KiB
C#
57 lines
1.9 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class bConstraint {
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public bConstraint ptr_next;
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public bConstraint ptr_prev;
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public object ptr_data;
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public short type;
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public short flag;
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public char ownspace;
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public char tarspace;
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public short ui_expand_flag;
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public Object ptr_space_object;
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public char[] space_subtarget = new System.Char[64];
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public char[] name = new System.Char[64];
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public float enforce;
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public float headtail;
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public Ipo ptr_ipo;
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public float lin_error;
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public float rot_error;
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public bConstraint(
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bConstraint ptr_next,
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bConstraint ptr_prev,
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object ptr_data,
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short type,
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short flag,
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char ownspace,
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char tarspace,
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short ui_expand_flag,
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Object ptr_space_object,
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char[] space_subtarget,
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char[] name,
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float enforce,
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float headtail,
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Ipo ptr_ipo,
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float lin_error,
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float rot_error) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ptr_data = ptr_data;
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this.type = type;
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this.flag = flag;
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this.ownspace = ownspace;
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this.tarspace = tarspace;
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this.ui_expand_flag = ui_expand_flag;
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this.ptr_space_object = ptr_space_object;
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this.space_subtarget = space_subtarget;
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this.name = name;
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this.enforce = enforce;
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this.headtail = headtail;
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this.ptr_ipo = ptr_ipo;
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this.lin_error = lin_error;
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this.rot_error = rot_error;
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}
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}
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}
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