35 lines
1.2 KiB
C#
35 lines
1.2 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class bGPDspoint {
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public float x;
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public float y;
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public float z;
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public float pressure;
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public float strength;
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public float time;
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public int flag;
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public float uv_fac;
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public float uv_rot;
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public float[] uv_fill = new System.Single[2];
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public float[] vert_color = new System.Single[4];
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public char[] _pad2 = new System.Char[4];
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public bGPDspoint_Runtime runtime;
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public bGPDspoint(float x, float y, float z, float pressure, float strength, float time, int flag, float uv_fac, float uv_rot, float[] uv_fill, float[] vert_color, char[] _pad2, bGPDspoint_Runtime runtime) {
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this.x = x;
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this.y = y;
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this.z = z;
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this.pressure = pressure;
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this.strength = strength;
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this.time = time;
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this.flag = flag;
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this.uv_fac = uv_fac;
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this.uv_rot = uv_rot;
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this.uv_fill = uv_fill;
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this.vert_color = vert_color;
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this._pad2 = _pad2;
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this.runtime = runtime;
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}
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}
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}
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