Files
BlenderSharp/BlendFile/DNA/GreasePencilOffsetModifierData.cs
2025-03-04 18:48:04 +01:00

84 lines
3.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(531, "GreasePencilOffsetModifierData", 392)]
public class GreasePencilOffsetModifierData {
[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(168, "GreasePencilModifierInfluenceData", 1, "influence", "GreasePencilModifierInfluenceData", false, 120)]
public GreasePencilModifierInfluenceData influence;
[DNAFieldAttribute(4, "int", 2, "flag", "int", false, 288)]
public int flag;
[DNAFieldAttribute(4, "int", 3, "offset_mode", "int", false, 292)]
public int offset_mode;
[DNAFieldAttribute(12, "float", 4, "loc[3]", "System.Single[]", false, 296)]
public float[] loc = new System.Single[3];
[DNAFieldAttribute(12, "float", 5, "rot[3]", "System.Single[]", false, 308)]
public float[] rot = new System.Single[3];
[DNAFieldAttribute(12, "float", 6, "scale[3]", "System.Single[]", false, 320)]
public float[] scale = new System.Single[3];
[DNAFieldAttribute(12, "float", 7, "stroke_loc[3]", "System.Single[]", false, 332)]
public float[] stroke_loc = new System.Single[3];
[DNAFieldAttribute(12, "float", 8, "stroke_rot[3]", "System.Single[]", false, 344)]
public float[] stroke_rot = new System.Single[3];
[DNAFieldAttribute(12, "float", 9, "stroke_scale[3]", "System.Single[]", false, 356)]
public float[] stroke_scale = new System.Single[3];
[DNAFieldAttribute(4, "int", 10, "seed", "int", false, 368)]
public int seed;
[DNAFieldAttribute(4, "int", 11, "stroke_step", "int", false, 372)]
public int stroke_step;
[DNAFieldAttribute(4, "int", 12, "stroke_start_offset", "int", false, 376)]
public int stroke_start_offset;
[DNAFieldAttribute(4, "char", 13, "_pad1[4]", "System.Char[]", false, 380)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(8, "void", 14, "*_pad2", "void", true, 384)]
public object _pad2;
public GreasePencilOffsetModifierData() {
this.modifier = default;
this.influence = default;
this.flag = default;
this.offset_mode = default;
this.loc = default;
this.rot = default;
this.scale = default;
this.stroke_loc = default;
this.stroke_rot = default;
this.stroke_scale = default;
this.seed = default;
this.stroke_step = default;
this.stroke_start_offset = default;
this._pad1 = default;
this._pad2 = default;
}
public GreasePencilOffsetModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, int offset_mode, float[] loc, float[] rot, float[] scale, float[] stroke_loc, float[] stroke_rot, float[] stroke_scale, int seed, int stroke_step, int stroke_start_offset, char[] _pad1, object _pad2) {
this.modifier = modifier;
this.influence = influence;
this.flag = flag;
this.offset_mode = offset_mode;
this.loc = loc;
this.rot = rot;
this.scale = scale;
this.stroke_loc = stroke_loc;
this.stroke_rot = stroke_rot;
this.stroke_scale = stroke_scale;
this.seed = seed;
this.stroke_step = stroke_step;
this.stroke_start_offset = stroke_start_offset;
this._pad1 = _pad1;
this._pad2 = _pad2;
}
}
}