48 lines
1.7 KiB
C#
48 lines
1.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(776, "HairKey", 36)]
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public class HairKey {
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[DNAFieldAttribute(12, "float", 0, "co[3]", "System.Single[]", false, 0)]
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public float[] co = new System.Single[3];
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[DNAFieldAttribute(4, "float", 1, "time", "float", false, 12)]
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public float time;
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[DNAFieldAttribute(4, "float", 2, "weight", "float", false, 16)]
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public float weight;
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[DNAFieldAttribute(2, "short", 3, "editflag", "short", false, 20)]
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public short editflag;
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[DNAFieldAttribute(2, "char", 4, "_pad[2]", "System.Char[]", false, 22)]
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public char[] _pad = new System.Char[2];
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[DNAFieldAttribute(12, "float", 5, "world_co[3]", "System.Single[]", false, 24)]
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public float[] world_co = new System.Single[3];
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public HairKey() {
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this.co = default;
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this.time = default;
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this.weight = default;
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this.editflag = default;
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this._pad = default;
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this.world_co = default;
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}
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public HairKey(float[] co, float time, float weight, short editflag, char[] _pad, float[] world_co) {
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this.co = co;
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this.time = time;
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this.weight = weight;
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this.editflag = editflag;
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this._pad = _pad;
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this.world_co = world_co;
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}
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}
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}
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