60 lines
2.4 KiB
C#
60 lines
2.4 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using System;
|
|
|
|
|
|
namespace BlendFile.DNA {
|
|
using BlendFile;
|
|
|
|
[DNAClassAttribute(410, "MaskSpline", 224)]
|
|
public class MaskSpline {
|
|
[DNAFieldAttribute(8, "MaskSpline", 0, "*next", "MaskSpline", true, 0)]
|
|
public MaskSpline next;
|
|
[DNAFieldAttribute(8, "MaskSpline", 1, "*prev", "MaskSpline", true, 8)]
|
|
public MaskSpline prev;
|
|
[DNAFieldAttribute(2, "short", 2, "flag", "short", false, 16)]
|
|
public short flag;
|
|
[DNAFieldAttribute(1, "char", 3, "offset_mode", "char", false, 18)]
|
|
public char offset_mode;
|
|
[DNAFieldAttribute(1, "char", 4, "weight_interp", "char", false, 19)]
|
|
public char weight_interp;
|
|
[DNAFieldAttribute(4, "int", 5, "tot_point", "int", false, 20)]
|
|
public int tot_point;
|
|
[DNAFieldAttribute(8, "MaskSplinePoint", 6, "*points", "MaskSplinePoint", true, 24)]
|
|
public MaskSplinePoint points;
|
|
[DNAFieldAttribute(184, "MaskParent", 7, "parent", "MaskParent", false, 32)]
|
|
public MaskParent parent;
|
|
[DNAFieldAttribute(8, "MaskSplinePoint", 8, "*points_deform", "MaskSplinePoint", true, 216)]
|
|
public MaskSplinePoint points_deform;
|
|
public MaskSpline() {
|
|
this.next = default;
|
|
this.prev = default;
|
|
this.flag = default;
|
|
this.offset_mode = default;
|
|
this.weight_interp = default;
|
|
this.tot_point = default;
|
|
this.points = default;
|
|
this.parent = default;
|
|
this.points_deform = default;
|
|
}
|
|
public MaskSpline(MaskSpline next, MaskSpline prev, short flag, char offset_mode, char weight_interp, int tot_point, MaskSplinePoint points, MaskParent parent, MaskSplinePoint points_deform) {
|
|
this.next = next;
|
|
this.prev = prev;
|
|
this.flag = flag;
|
|
this.offset_mode = offset_mode;
|
|
this.weight_interp = weight_interp;
|
|
this.tot_point = tot_point;
|
|
this.points = points;
|
|
this.parent = parent;
|
|
this.points_deform = points_deform;
|
|
}
|
|
}
|
|
}
|