48 lines
1.9 KiB
C#
48 lines
1.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(560, "MovieTrackingMarker", 64)]
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public class MovieTrackingMarker {
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[DNAFieldAttribute(8, "float", 0, "pos[2]", "System.Single[]", false, 0)]
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public float[] pos = new System.Single[2];
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[DNAFieldAttribute(32, "float", 1, "pattern_corners[4][2]", "System.Single[,]", false, 8)]
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public float[,] pattern_corners = new System.Single[4,2];
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[DNAFieldAttribute(8, "float", 2, "search_min[2]", "System.Single[]", false, 40)]
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public float[] search_min = new System.Single[2];
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[DNAFieldAttribute(8, "float", 3, "search_max[2]", "System.Single[]", false, 48)]
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public float[] search_max = new System.Single[2];
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[DNAFieldAttribute(4, "int", 4, "framenr", "int", false, 56)]
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public int framenr;
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[DNAFieldAttribute(4, "int", 5, "flag", "int", false, 60)]
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public int flag;
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public MovieTrackingMarker() {
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this.pos = default;
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this.pattern_corners = default;
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this.search_min = default;
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this.search_max = default;
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this.framenr = default;
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this.flag = default;
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}
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public MovieTrackingMarker(float[] pos, float[,] pattern_corners, float[] search_min, float[] search_max, int framenr, int flag) {
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this.pos = pos;
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this.pattern_corners = pattern_corners;
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this.search_min = search_min;
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this.search_max = search_max;
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this.framenr = framenr;
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this.flag = flag;
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}
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}
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}
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