Files
BlenderSharp/BlendFile/DNA/NodesModifierDataBlock.cs
2025-03-04 18:48:04 +01:00

44 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(515, "NodesModifierDataBlock", 32)]
public class NodesModifierDataBlock {
[DNAFieldAttribute(8, "char", 0, "*id_name", "char", true, 0)]
public char id_name;
[DNAFieldAttribute(8, "char", 1, "*lib_name", "char", true, 8)]
public char lib_name;
[DNAFieldAttribute(8, "ID", 2, "*id", "ID", true, 16)]
public ID id;
[DNAFieldAttribute(4, "int", 3, "id_type", "int", false, 24)]
public int id_type;
[DNAFieldAttribute(4, "char", 4, "_pad[4]", "System.Char[]", false, 28)]
public char[] _pad = new System.Char[4];
public NodesModifierDataBlock() {
this.id_name = default;
this.lib_name = default;
this.id = default;
this.id_type = default;
this._pad = default;
}
public NodesModifierDataBlock(char id_name, char lib_name, ID id, int id_type, char[] _pad) {
this.id_name = id_name;
this.lib_name = lib_name;
this.id = id;
this.id_type = id_type;
this._pad = _pad;
}
}
}