Files
BlenderSharp/BlendFile/DNA/SDefBind.cs
2025-03-04 18:48:04 +01:00

48 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(510, "SDefBind", 32)]
public class SDefBind {
[DNAFieldAttribute(8, "int", 0, "*vert_inds", "int", true, 0)]
public int vert_inds;
[DNAFieldAttribute(4, "int", 1, "numverts", "int", false, 8)]
public int numverts;
[DNAFieldAttribute(4, "int", 2, "mode", "int", false, 12)]
public int mode;
[DNAFieldAttribute(8, "float", 3, "*vert_weights", "float", true, 16)]
public float vert_weights;
[DNAFieldAttribute(4, "float", 4, "normal_dist", "float", false, 24)]
public float normal_dist;
[DNAFieldAttribute(4, "float", 5, "influence", "float", false, 28)]
public float influence;
public SDefBind() {
this.vert_inds = default;
this.numverts = default;
this.mode = default;
this.vert_weights = default;
this.normal_dist = default;
this.influence = default;
}
public SDefBind(int vert_inds, int numverts, int mode, float vert_weights, float normal_dist, float influence) {
this.vert_inds = vert_inds;
this.numverts = numverts;
this.mode = mode;
this.vert_weights = vert_weights;
this.normal_dist = normal_dist;
this.influence = influence;
}
}
}