48 lines
1.9 KiB
C#
48 lines
1.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(461, "ArmatureModifierData", 200)]
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public class ArmatureModifierData {
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[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(2, "short", 1, "deformflag", "short", false, 120)]
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public short deformflag;
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[DNAFieldAttribute(2, "short", 2, "multi", "short", false, 122)]
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public short multi;
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[DNAFieldAttribute(4, "char", 3, "_pad2[4]", "System.Char[]", false, 124)]
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public char[] _pad2 = new System.Char[4];
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[DNAFieldAttribute(8, "Object", 4, "*object", "Object", true, 128)]
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public Object @object;
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[DNAFieldAttribute(64, "char", 6, "defgrp_name[64]", "System.Char[]", false, 136)]
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public char[] defgrp_name = new System.Char[64];
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public ArmatureModifierData() {
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this.modifier = default;
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this.deformflag = default;
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this.multi = default;
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this._pad2 = default;
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this.@object = default;
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this.defgrp_name = default;
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}
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public ArmatureModifierData(ModifierData modifier, short deformflag, short multi, char[] _pad2, Object @object, char[] defgrp_name) {
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this.modifier = modifier;
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this.deformflag = deformflag;
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this.multi = multi;
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this._pad2 = _pad2;
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this.@object = @object;
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this.defgrp_name = defgrp_name;
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}
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}
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}
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