Files
BlenderSharp/BlendFile/DNA/NodeBokehImage.cs
2025-03-04 18:48:04 +01:00

44 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(604, "NodeBokehImage", 20)]
public class NodeBokehImage {
[DNAFieldAttribute(4, "float", 0, "angle", "float", false, 0)]
public float angle;
[DNAFieldAttribute(4, "int", 1, "flaps", "int", false, 4)]
public int flaps;
[DNAFieldAttribute(4, "float", 2, "rounding", "float", false, 8)]
public float rounding;
[DNAFieldAttribute(4, "float", 3, "catadioptric", "float", false, 12)]
public float catadioptric;
[DNAFieldAttribute(4, "float", 4, "lensshift", "float", false, 16)]
public float lensshift;
public NodeBokehImage() {
this.angle = default;
this.flaps = default;
this.rounding = default;
this.catadioptric = default;
this.lensshift = default;
}
public NodeBokehImage(float angle, int flaps, float rounding, float catadioptric, float lensshift) {
this.angle = angle;
this.flaps = flaps;
this.rounding = rounding;
this.catadioptric = catadioptric;
this.lensshift = lensshift;
}
}
}