Files
BlenderSharp/BlendFile/DNA/WeldModifierData.cs
2025-03-04 18:48:04 +01:00

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(506, "WeldModifierData", 192)]
public class WeldModifierData {
[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(4, "float", 1, "merge_dist", "float", false, 120)]
public float merge_dist;
[DNAFieldAttribute(64, "char", 2, "defgrp_name[64]", "System.Char[]", false, 124)]
public char[] defgrp_name = new System.Char[64];
[DNAFieldAttribute(1, "char", 3, "mode", "char", false, 188)]
public char mode;
[DNAFieldAttribute(1, "char", 4, "flag", "char", false, 189)]
public char flag;
[DNAFieldAttribute(2, "char", 5, "_pad[2]", "System.Char[]", false, 190)]
public char[] _pad = new System.Char[2];
public WeldModifierData() {
this.modifier = default;
this.merge_dist = default;
this.defgrp_name = default;
this.mode = default;
this.flag = default;
this._pad = default;
}
public WeldModifierData(ModifierData modifier, float merge_dist, char[] defgrp_name, char mode, char flag, char[] _pad) {
this.modifier = modifier;
this.merge_dist = merge_dist;
this.defgrp_name = defgrp_name;
this.mode = mode;
this.flag = flag;
this._pad = _pad;
}
}
}