From b4dadd0af61774bb0bdeff7c7c4454431f4caefc Mon Sep 17 00:00:00 2001 From: InHooman Date: Sun, 28 Jun 2026 03:05:09 +0300 Subject: [PATCH] blufor sqf comment spaces --- src/presets/blufor/custom.sqf | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/presets/blufor/custom.sqf b/src/presets/blufor/custom.sqf index cf1c011..bb968bc 100644 --- a/src/presets/blufor/custom.sqf +++ b/src/presets/blufor/custom.sqf @@ -24,11 +24,11 @@ FOB_typename = "Land_Cargo_HQ_V1_F"; // This FOB_box_typename = "B_Slingload_01_Cargo_F"; // This is the FOB as a container. FOB_truck_typename = "B_Truck_01_box_F"; // This is the FOB as a vehicle. Arsenal_typename = "B_supplyCrate_F"; // This is the virtual arsenal as portable supply crates. -Respawn_truck_typename = "tbd_mtlb_ambulance"; // This is the mobile respawn (and medical) truck. -huron_typename = "b_afougf_Mi8MTV3_Evac"; // This is Spartan 01, a multipurpose mobile respawn as a helicopter. -crewman_classname = "UA_Azov_mechanikdriver"; // This defines the crew for vehicles. -pilot_classname = "UA_VVS_helicopterpilot"; // This defines the pilot for helicopters. -KP_liberation_little_bird_classname = "b_afougf_UAZ_open_Base"; // These are the little birds which spawn on the Freedom or at Chimera base. +Respawn_truck_typename = "tbd_mtlb_ambulance"; // This is the mobile respawn (and medical) truck. +huron_typename = "b_afougf_Mi8MTV3_Evac"; // This is Spartan 01, a multipurpose mobile respawn as a helicopter. +crewman_classname = "UA_Azov_mechanikdriver"; // This defines the crew for vehicles. +pilot_classname = "UA_VVS_helicopterpilot"; // This defines the pilot for helicopters. +KP_liberation_little_bird_classname = "b_afougf_UAZ_open_Base"; // These are the little birds which spawn on the Freedom or at Chimera base. KP_liberation_boat_classname = "B_Boat_Transport_01_F"; // These are the boats which spawn at the stern of the Freedom. KP_liberation_truck_classname = "B_Truck_01_transport_F"; // These are the trucks which are used in the logistic convoy system. KP_liberation_small_storage_building = "ContainmentArea_02_sand_F"; // A small storage area for resources.