class blackscreen {
  idd = 5651;
  movingEnable = false;
  controls[]= {
    "OuterBackground", "Skull", "GREUH_WoundedLabel"
  };
  class OuterBackground {
    idc = -1;
    type =  CT_STATIC;
    style = ST_LEFT;
    colorText[] = COLOR_BLACK;
    colorBackground[] = COLOR_BLACK;
    font = FontM;
    sizeEx = 0.023;
    x = -3; y = -3;
    w = 9;  h = 9;
    text = "";
  };
  class Skull {
        idc = 666;
        type =  CT_STATIC ;
        style = ST_PICTURE;
        colorText[] = { 1,1,1,0.15 };
        colorBackground[] = COLOR_NOALPHA;
        font = FontM;
        sizeEx = 0.1 * safezoneH;
        x = 0.3 * safezoneW + safezoneX;
        w = 0.4 * safezoneW;
        y = 0.2 * safezoneH + safezoneY;
        h = 0.6 * safezoneH;
        text = "res\skull.paa";
      };
   class GREUH_WoundedLabel {
    idc = 4867;
    type =  CT_STATIC;
    style = ST_CENTER;
    colorText[] = COLOR_WHITE;
    colorBackground[] = COLOR_NOALPHA;
    font = FontM;
    sizeEx = 0.07 * safezoneH;
    shadow = 1;
    x = 0.3 * safezoneW + safezoneX; y= 0.25 * safezoneH + safezoneY;
    w = 0.4 * safezoneW; h = 0.07 * safezoneH;
    text = $STR_REVIVE_LABEL;
  };
};
