/*
    Needed Mods:
    - Global Mobilization

    Optional Mods:
    - None
*/

// Civilian classnames.
civilians = [
    "C_Man_casual_1_F_euro",
    "C_Man_casual_1_F_euro",
    "C_Man_casual_2_F_euro",
    "C_Man_casual_2_F_euro",
    "C_Man_casual_3_F_euro",
    "C_Man_casual_3_F_euro",
    "gm_gc_civ_man_01_80_blk",
    "gm_gc_civ_man_01_80_blk",
    "gm_gc_civ_man_01_80_blu",
    "gm_gc_civ_man_01_80_blu",
    "gm_gc_civ_man_02_80_brn",
    "gm_gc_civ_man_02_80_brn",
    "gm_gc_civ_man_02_80_gry",
    "gm_gc_civ_man_02_80_gry",
    "gm_ge_dbp_man_01_80_blu",
    "gm_ge_pol_officer_80_grn",
    "gm_ge_pol_patrol_80_blk"
];

// Civilian vehicle classnames.
civilian_vehicles = [
    "C_Truck_02_covered_F",
    "C_Truck_02_covered_F",
    "C_Truck_02_fuel_F",
    "C_Truck_02_transport_F",
    "C_Truck_02_transport_F",
    "gm_gc_civ_p601",
    "gm_gc_civ_p601",
    "gm_gc_civ_p601",
    "gm_gc_dp_p601",
    "gm_gc_dp_p601",
    "gm_gc_ff_p601",
    "gm_gc_pol_p601",
    "gm_ge_civ_typ1200",
    "gm_ge_civ_typ1200",
    "gm_ge_civ_typ1200",
    "gm_ge_dbp_typ1200",
    "gm_ge_dbp_typ1200",
    "gm_ge_ff_typ1200",
    "gm_ge_pol_typ1200"
];
