initial files

This commit is contained in:
Samuele Lorefice
2025-05-24 16:17:33 +02:00
commit 9e023649ac
477 changed files with 118566 additions and 0 deletions

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class KPLIB {
class functions {
file = "functions";
class addActionsFob {};
class addActionsPlayer {};
class addObjectInit {};
class addRopeAttachEh {};
class allowCrewInImmobile {};
class checkClass {};
class checkCrateValue {};
class checkGear {};
class checkWeaponCargo {};
class cleanOpforVehicle {};
class clearCargo {};
class crAddAceAction {};
class crateFromStorage {};
class crateToStorage {};
class crawlAllItems {};
class createClearance {};
class createClearanceConfirm {};
class createCrate {};
class createManagedUnit {};
class crGetMulti {};
class crGlobalMsg {};
class doSave {};
class fillStorage {};
class forceBluforCrew {};
class getAdaptiveVehicle {};
class getBluforRatio {};
class getCommander {};
class getCrateHeight {};
class getFobName {};
class getFobResources {};
class getGroupType {};
class getLessLoadedHC {};
class getLoadout {};
class getLocalCap {};
class getLocationName {};
class getMilitaryId {};
class getMobileRespawns {};
class getNearbyPlayers {};
class getNearestBluforObjective {};
class getNearestFob {};
class getNearestSector {};
class getNearestTower {};
class getNearestViVTransport {};
class getOpforCap {};
class getOpforFactor {};
class getOpforSpawnPoint {};
class getPlayerCount {};
class getResistanceTier {};
class getSaveableParam {};
class getSaveData {};
class getSectorOwnership {};
class getSectorRange {};
class getSquadComp {};
class getStoragePositions {};
class getUnitPositionId {};
class getUnitsCount {};
class getWeaponComponents {};
class handlePlacedZeusObject {};
class hasPermission {};
class initSectors {};
class isBigtownActive {};
class isClassUAV {};
class isRadio {};
class log {};
class potatoScan {};
class protectObject {};
class secondsToTimer {};
class setDiscordState {};
class setFobMass {};
class setLoadableViV {};
class setLoadout {};
class setVehicleCaptured {};
class setVehicleSeized {};
class sortStorage {};
class spawnBuildingSquad {};
class spawnCivilians {};
class spawnGuerillaGroup {};
class spawnMilitaryPostSquad {};
class spawnMilitiaCrew {};
class spawnRegularSquad {};
class spawnVehicle {};
class swapInventory {};
};
class functions_curator {
file = "functions\curator";
class initCuratorHandlers {
postInit = 1;
};
class requestZeus {};
};
class functions_ui {
file = "functions\ui";
class overlayUpdateResources {};
};
#include "scripts\client\CfgFunctions.hpp"
#include "scripts\server\CfgFunctions.hpp"
};