initial files

This commit is contained in:
Samuele Lorefice
2025-05-24 16:17:33 +02:00
commit 9e023649ac
477 changed files with 118566 additions and 0 deletions

View File

@@ -0,0 +1,105 @@
groups_list = [];
squadaction = "";
squadname = "";
if (isNil "global_group_ids") then { global_group_ids = [] };
if (isNil "global_groups_renamed") then { global_groups_renamed = [] };
global_new_leader = [];
while { true } do {
if ( squadaction != "" ) then {
_grp = grpNull;
switch (squadaction) do {
case "create" : {
_grp = createGroup [(side player), true];
[player] join _grp;
hint "New squad created";
};
case "join" : {
if(lbCurSel 515 != -1) then { _grp = groups_list select (lbCurSel 515); };
if (!(isNull _grp) && (_grp != group player)) then {
[player] join _grp;
hint "Squad joined";
};
};
case "rename" : {
if ( leader group player == player ) then {
renaming = true;
ctrlSetText [527, (groupid (group player))];
waitUntil { ((squadaction == "") || (squadname != "") || !(dialog) || !(alive player)) };
if ( alive player && dialog && ( squadname != "" )) then {
if ( (group player) in global_groups_renamed ) then {
global_group_ids set [global_groups_renamed find (group player),squadname];
} else {
global_group_ids = global_group_ids + [squadname];
global_groups_renamed = global_groups_renamed + [group player];
};
publicVariable "global_group_ids";
publicVariable "global_groups_renamed";
};
squadname = "";
renaming = false;
} else {
hint "Sorry, only the squad leader can rename their squad.";
};
};
case "leader" : {
if ( leader group player == player ) then {
choosingleader = true;
choose_squadleader = -10;
_player_group_filtered = [];
{
if ( isPlayer _x ) then {
_player_group_filtered = _player_group_filtered + [_x];
};
} foreach (units group player);
lbClear 567;
{
lbAdd [567, name _x ];
} foreach _player_group_filtered;
_count_units_grp_player = count (units group player);
waitUntil { ((squadaction == "") || (choose_squadleader >= 0) || !(dialog) || !(alive player) || (_count_units_grp_player != count (units group player))) };
if ( alive player && dialog && ( choose_squadleader >= 0 )) then {
global_new_leader = [group player, _player_group_filtered select choose_squadleader];
publicVariable "global_new_leader";
};
choose_squadleader = -10;
choosingleader = false;
} else {
hint "Sorry, only the squad leader can choose a new leader.";
};
};
};
squadaction = "";
};
{ if ( (isplayer leader _x) && (side _x == side player) && !(_x in groups_list)) then { groups_list = groups_list + [_x] }; } foreach allGroups;
{ if (!(_x in allGroups) || (!isplayer leader _x)) then { groups_list = groups_list - [_x] }; } foreach groups_list;
{
if (count global_groups_renamed != 0) then {
if (_x in global_groups_renamed) then {
if (groupid _x != global_group_ids select (global_groups_renamed find _x)) then {
_x setgroupid [(global_group_ids select (global_groups_renamed find _x))];
};
};
};
} foreach groups_list;
if ( count global_new_leader != 0 ) then {
if ( group player == global_new_leader select 0 ) then {
(global_new_leader select 0) selectLeader (global_new_leader select 1);
hint format ["%1 is your new squad leader.",name (global_new_leader select 1)];
global_new_leader = [];
};
};
sleep 0.5;
};