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36
kp_liberation.brf_sumava/functions/fn_setDiscordState.sqf
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36
kp_liberation.brf_sumava/functions/fn_setDiscordState.sqf
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/*
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File: fn_setDiscordState.sqf
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Author: KP Liberation Dev Team - https://github.com/KillahPotatoes
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Date: 2020-04-10
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Last Update: 2020-04-18
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License: MIT License - http://www.opensource.org/licenses/MIT
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Description:
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Updated the Discord rich presence state with given string.
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If empty string is given, the state is determined by player variables.
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Parameter(s):
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_state - New state which should be applied to rich presence [STRING, defaults to ""]
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Returns:
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Function reached the end [BOOL]
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*/
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params [
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["_state", "", [""]]
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];
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if (_state isEqualTo "") then {
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_state = "In the field";
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[] call {
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if (player getVariable ["KPLIB_isNearStart", false]) exitWith {_state = "Startbase";};
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if !(player getVariable ["KPLIB_fobName", ""] isEqualTo "") exitWith {_state = player getVariable "KPLIB_fobName";};
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if !(player getVariable ["KPLIB_nearSector", ""] isEqualTo "") exitWith {_state = markerText (player getVariable "KPLIB_nearSector");};
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};
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};
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[
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["UpdateState", _state]
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] call (missionNamespace getVariable ["DiscordRichPresence_fnc_update", {}]);
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true
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