initial files

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Samuele Lorefice
2025-05-24 16:17:33 +02:00
commit 9e023649ac
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/*
File: fn_spawnRegularSquad.sqf
Author: KP Liberation Dev Team - https://github.com/KillahPotatoes
Date: 2019-12-03
Last Update: 2020-05-06
License: MIT License - http://www.opensource.org/licenses/MIT
Description:
Spawns a regular enemy squad with given soldier classnames at given sector.
Parameter(s):
_sector - Sector to spawn the squad at [STRING, defaults to ""]
_classnames - Classnames of units to spawn in squad [ARRAY, defaults to []]
Returns:
Created squad [GROUP]
*/
params [
["_sector", "", [""]],
["_classnames", [], [[]]]
];
if (_sector isEqualTo "") exitWith {["Empty string given"] call BIS_fnc_error; grpNull};
// Get spawn position for squad
private _sectorPos = (markerPos _sector) getPos [random 100, random 360];
private _spawnPos = [];
private _i = 0;
while {_spawnPos isEqualTo []} do {
_i = _i + 1;
_spawnPos = (_sectorPos getPos [random 50, random 360]) findEmptyPosition [5, 100, "B_Heli_Light_01_F"];
if (_i isEqualTo 10) exitWith {};
};
if (_spawnPos isEqualTo zeroPos) exitWith {
["No suitable spawn position found."] call BIS_fnc_error;
[format ["Couldn't find infantry spawn position for sector %1", _sector], "WARNING"] call KPLIB_fnc_log;
grpNull
};
// Spawn units of squad
private _corrected_amount = round ((count _classnames) * ([] call KPLIB_fnc_getOpforFactor));
private _grp = createGroup [GRLIB_side_enemy, true];
{
if (_forEachIndex < _corrected_amount) then {
[_x, _spawnPos, _grp] call KPLIB_fnc_createManagedUnit;
};
} forEach _classnames;
_grp