initial files
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@@ -0,0 +1,229 @@
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#define DEPLOY_DISPLAY (findDisplay 5201)
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#define DEPLOY_LIST_IDC 201
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#define DEPLOY_BUTTON_IDC 202
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KPLIB_respawnPositionsList = [];
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fullmap = 0;
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private _old_fullmap = 0;
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private _oldsel = -999;
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private _standard_map_pos = [];
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private _frame_pos = [];
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GRLIB_force_redeploy = false;
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waitUntil {!isNil "GRLIB_all_fobs"};
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waitUntil {!isNil "blufor_sectors"};
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waitUntil {!isNil "save_is_loaded"};
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waitUntil {save_is_loaded};
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private _spawn_str = "";
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waitUntil {!isNil "introDone"};
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waitUntil {introDone};
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waitUntil {!isNil "cinematic_camera_stop"};
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waitUntil {cinematic_camera_stop};
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private _basenamestr = "Operation Base";
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KP_liberation_respawn_time = time;
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KP_liberation_respawn_mobile_done = false;
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while {true} do {
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waitUntil {
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sleep 0.2;
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(GRLIB_force_redeploy || (player distance (markerPos GRLIB_respawn_marker) < 50)) && vehicle player == player && alive player && !dialog && howtoplay == 0
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};
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private _backpack = backpack player;
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fullmap = 0;
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_old_fullmap = 0;
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GRLIB_force_redeploy = false;
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createDialog "liberation_deploy";
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deploy = 0;
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_oldsel = -999;
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showCinemaBorder false;
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camUseNVG false;
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respawn_camera = "camera" camCreate (getposATL startbase);
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respawn_object = "Sign_Arrow_Blue_F" createVehicleLocal (getposATL startbase);
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respawn_object hideObject true;
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respawn_camera camSetTarget respawn_object;
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respawn_camera cameraEffect ["internal","back"];
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respawn_camera camcommit 0;
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waitUntil {dialog};
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(DEPLOY_DISPLAY displayCtrl DEPLOY_LIST_IDC) ctrlAddEventHandler ["mouseButtonDblClick", {
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if (ctrlEnabled (DEPLOY_DISPLAY displayCtrl DEPLOY_BUTTON_IDC)) then {
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deploy = 1;
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};
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}];
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_standard_map_pos = ctrlPosition (DEPLOY_DISPLAY displayCtrl 251);
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_frame_pos = ctrlPosition (DEPLOY_DISPLAY displayCtrl 198);
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// Get loadouts either from ACE or BI arsenals
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private ["_loadouts_data"];
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if (KP_liberation_ace && KP_liberation_arsenal_type) then {
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_loadouts_data = +(profileNamespace getVariable ["ace_arsenal_saved_loadouts", []]);
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} else {
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private _saved_loadouts = +(profileNamespace getVariable "bis_fnc_saveInventory_data");
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_loadouts_data = [];
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private _counter = 0;
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if (!isNil "_saved_loadouts") then {
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{
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if (_counter % 2 == 0) then {
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_loadouts_data pushback _x;
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};
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_counter = _counter + 1;
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} forEach _saved_loadouts;
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};
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};
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lbAdd [203, "--"];
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{lbAdd [203, _x param [0]]} forEach _loadouts_data;
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lbSetCurSel [203, 0];
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while {dialog && alive player && deploy == 0} do {
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// ARRAY - [[NAME, POSITION(, OBJECT)], ...]
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KPLIB_respawnPositionsList = [[_basenamestr, getposATL startbase]];
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{
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KPLIB_respawnPositionsList pushBack [
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format ["FOB %1 - %2", (military_alphabet select _forEachIndex), mapGridPosition _x],
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_x
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];
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} forEach GRLIB_all_fobs;
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if (KP_liberation_mobilerespawn) then {
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if (KP_liberation_respawn_time <= time) then {
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private _mobileRespawns = [] call KPLIB_fnc_getMobileRespawns;
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{
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KPLIB_respawnPositionsList pushBack [
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format ["%1 - %2", localize "STR_RESPAWN_TRUCK", mapGridPosition getPosATL _x],
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getPosATL _x,
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_x
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];
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} forEach _mobileRespawns
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};
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};
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lbClear DEPLOY_LIST_IDC;
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{
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lbAdd [DEPLOY_LIST_IDC, (_x select 0)];
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} foreach KPLIB_respawnPositionsList;
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if (lbCurSel DEPLOY_LIST_IDC == -1) then {
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lbSetCurSel [201, 0];
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};
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if (lbCurSel DEPLOY_LIST_IDC != _oldsel) then {
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_oldsel = lbCurSel DEPLOY_LIST_IDC;
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private _objectpos = [0,0,0];
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if (dialog) then {
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_objectpos = ((KPLIB_respawnPositionsList select _oldsel) select 1);
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};
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respawn_object setPosATL ((KPLIB_respawnPositionsList select _oldsel) select 1);
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private _startdist = 120;
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private _enddist = 120;
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private _alti = 35;
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if (dialog) then {
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if (((KPLIB_respawnPositionsList select (lbCurSel DEPLOY_LIST_IDC)) select 0) == _basenamestr) then {
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_startdist = 200;
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_enddist = 300;
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_alti = 30;
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};
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// Disable if sector is under attack
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if (!KPLIB_respawnOnAttackedSectors && {_objectpos in KPLIB_sectorsUnderAttack}) then {
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(DEPLOY_DISPLAY displayCtrl DEPLOY_BUTTON_IDC) ctrlSetText localize "STR_DEPLOY_UNDERATTACK";
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(DEPLOY_DISPLAY displayCtrl DEPLOY_BUTTON_IDC) ctrlEnable false;
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} else {
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(DEPLOY_DISPLAY displayCtrl DEPLOY_BUTTON_IDC) ctrlSetText localize "STR_DEPLOY_BUTTON";
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(DEPLOY_DISPLAY displayCtrl DEPLOY_BUTTON_IDC) ctrlEnable true;
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};
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};
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"spawn_marker" setMarkerPosLocal (getpos respawn_object);
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ctrlMapAnimClear (DEPLOY_DISPLAY displayCtrl 251);
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private _transition_map_pos = getpos respawn_object;
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private _fullscreen_map_offset = 4000;
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if(fullmap % 2 == 1) then {
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_transition_map_pos = [(_transition_map_pos select 0) - _fullscreen_map_offset, (_transition_map_pos select 1) + (_fullscreen_map_offset * 0.75), 0];
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};
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(DEPLOY_DISPLAY displayCtrl 251) ctrlMapAnimAdd [0, 0.3,_transition_map_pos];
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ctrlMapAnimCommit (DEPLOY_DISPLAY displayCtrl 251);
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respawn_camera camSetPos [(getpos respawn_object select 0) - 70, (getpos respawn_object select 1) + _startdist, (getpos respawn_object select 2) + _alti];
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respawn_camera camcommit 0;
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respawn_camera camSetPos [(getpos respawn_object select 0) - 70, (getpos respawn_object select 1) - _enddist, (getpos respawn_object select 2) + _alti];
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respawn_camera camcommit 90;
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};
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if (_old_fullmap != fullmap) then {
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_old_fullmap = fullmap;
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if (fullmap % 2 == 1) then {
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(DEPLOY_DISPLAY displayCtrl 251) ctrlSetPosition [ (_frame_pos select 0) + (_frame_pos select 2), (_frame_pos select 1), (0.6 * safezoneW), (_frame_pos select 3)];
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} else {
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(DEPLOY_DISPLAY displayCtrl 251) ctrlSetPosition _standard_map_pos;
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};
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(DEPLOY_DISPLAY displayCtrl 251) ctrlCommit 0.2;
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_oldsel = -1;
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};
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uiSleep 0.1;
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};
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if (dialog && deploy == 1) then {
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private _idxchoice = lbCurSel DEPLOY_LIST_IDC;
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_spawn_str = (KPLIB_respawnPositionsList select _idxchoice) select 0;
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if (count (KPLIB_respawnPositionsList select _idxchoice) == 3) then {
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private _truck = (KPLIB_respawnPositionsList select _idxchoice) select 2;
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player setposATL (_truck getPos [5 + (random 3), random 360]);
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KP_liberation_respawn_mobile_done = true;
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} else {
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private _destpos = ((KPLIB_respawnPositionsList select _idxchoice) select 1);
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player setposATL [((_destpos select 0) + 5) - (random 10),((_destpos select 1) + 5) - (random 10),(_destpos select 2)];
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};
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if ((lbCurSel 203) > 0) then {
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private _selectedLoadout = _loadouts_data select ((lbCurSel 203) - 1);
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if (KP_liberation_ace && KP_liberation_arsenal_type) then {
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player setUnitLoadout (_selectedLoadout select 1);
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} else {
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[player, [profileNamespace, _selectedLoadout]] call BIS_fnc_loadInventory;
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};
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};
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};
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respawn_camera cameraEffect ["Terminate","back"];
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camDestroy respawn_camera;
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deleteVehicle respawn_object;
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camUseNVG false;
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"spawn_marker" setMarkerPosLocal markers_reset;
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if (dialog) then {
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closeDialog 0;
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};
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if (alive player && deploy == 1) then {
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[_spawn_str] spawn spawn_camera;
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if (KP_liberation_respawn_mobile_done) then {
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KP_liberation_respawn_time = time + KP_liberation_respawn_cooldown;
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KP_liberation_respawn_mobile_done = false;
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};
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};
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if (KP_liberation_arsenalUsePreset) then {
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[_backpack] call KPLIB_fnc_checkGear;
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};
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if (KP_liberation_mobilerespawn && (KP_liberation_respawn_time > time)) then {
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hint format [localize "STR_RESPAWN_COOLDOWN_HINT", ceil ((KP_liberation_respawn_time - time) / 60)];
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uiSleep 12;
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hint "";
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};
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};
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