initial files

This commit is contained in:
Samuele Lorefice
2025-05-24 16:17:33 +02:00
commit 9e023649ac
477 changed files with 118566 additions and 0 deletions

View File

@@ -0,0 +1,74 @@
params [
["_transVeh", objNull, [objNull]]
];
if (isNull _transVeh) exitWith {};
sleep 1;
private _transGrp = (group (driver _transVeh));
private _start_pos = getpos _transVeh;
private _objPos = [getpos _transVeh] call KPLIB_fnc_getNearestBluforObjective;
private _unload_distance = 500;
private _crewcount = count crew _transVeh;
waitUntil {
sleep 0.2;
!(alive _transVeh) ||
!(alive (driver _transVeh)) ||
(((_transVeh distance _objPos) < _unload_distance) && !(surfaceIsWater (getpos _transVeh)))
};
if ((alive _transVeh) && (alive (driver _transVeh))) then {
_infGrp = createGroup [GRLIB_side_enemy, true];
{
[_x, _start_pos, _infGrp, "PRIVATE", 0.5] call KPLIB_fnc_createManagedUnit;
} foreach ([] call KPLIB_fnc_getSquadComp);
{_x moveInCargo _transVeh} forEach (units _infGrp);
while {(count (waypoints _infGrp)) != 0} do {deleteWaypoint ((waypoints _infGrp) select 0);};
sleep 3;
private _transVehWp = _transGrp addWaypoint [getpos _transVeh, 0,0];
_transVehWp setWaypointType "TR UNLOAD";
_transVehWp setWaypointCompletionRadius 200;
private _infWp = _infGrp addWaypoint [getpos _transVeh, 0];
_infWp setWaypointType "GETOUT";
_infWp setWaypointCompletionRadius 200;
_infWp synchronizeWaypoint [_transVehWp];
{unassignVehicle _transVeh} forEach (units _infGrp);
_infGrp leaveVehicle _transVeh;
(units _infGrp) allowGetIn false;
private _infWp_2 = _infGrp addWaypoint [getpos _transVeh, 250];
_infWp_2 setWaypointType "MOVE";
_infWp_2 setWaypointCompletionRadius 5;
waitUntil {sleep 0.5; _crewcount >= count crew _transVeh};
sleep 5;
while {(count (waypoints _transGrp)) != 0} do {deleteWaypoint ((waypoints _transGrp) select 0);};
_transVehWp = _transGrp addWaypoint [_objPos, 100];
_transVehWp setWaypointType "SAD";
_transVehWp setWaypointSpeed "NORMAL";
_transVehWp setWaypointBehaviour "COMBAT";
_transVehWp setWaypointCombatMode "RED";
_transVehWp setWaypointCompletionRadius 30;
_transVehWp = _transGrp addWaypoint [_objPos, 100];
_transVehWp setWaypointType "SAD";
_transVehWp = _transGrp addWaypoint [_objPos, 100];
_transVehWp setWaypointType "CYCLE";
sleep 10;
[_infGrp] spawn battlegroup_ai;
};