initial files
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if (KP_liberation_civinfo_debug > 0) then {[format ["civinfo_task.sqf spawned on: %1", debug_source], "CIVINFO"] remoteExecCall ["KPLIB_fnc_log", 2];};
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private _spawn_marker = [2000,999999,false] call KPLIB_fnc_getOpforSpawnPoint;
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private _roadObj = [markerPos _spawn_marker, 400, []] call BIS_fnc_nearestRoad;
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if (isNull _roadObj) exitWith {if (KP_liberation_civinfo_debug > 0) then {["civinfo_task.sqf -> no road found", "CIVINFO"] remoteExecCall ["KPLIB_fnc_log", 2];};};
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private _veh = createVehicle [opfor_mrap, getPos _roadObj, [], 0, "NONE"];
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_veh setDir (getDir _roadObj);
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{
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if ((_x find "FWheel") != -1) then {
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_veh setHitPointDamage [_x, 1];
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};
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} forEach ((getAllHitPointsDamage _veh) select 0);
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private _grp = createGroup [GRLIB_side_enemy, true];
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private _hvt = [opfor_officer, getPos _roadObj, _grp, "CAPTAIN", 30] call KPLIB_fnc_createManagedUnit;
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for "_i" from 1 to 4 do {
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[selectRandom militia_squad, _grp, _grp] call KPLIB_fnc_createManagedUnit;
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sleep 0.1;
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};
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private _waypoint = _grp addWaypoint [getPos _roadObj, 100];
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_waypoint setWaypointType "MOVE";
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_waypoint setWaypointBehaviour "SAFE";
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_waypoint setWaypointCombatMode "YELLOW";
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_waypoint setWaypointSpeed "LIMITED";
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_waypoint setWaypointCompletionRadius 10;
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_waypoint = _grp addWaypoint [getPos _roadObj, 100];
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_waypoint setWaypointType "MOVE";
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_waypoint = _grp addWaypoint [getPos _roadObj, 100];
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_waypoint setWaypointType "MOVE";
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_waypoint = _grp addWaypoint [getPos _roadObj, 100];
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_waypoint setWaypointType "MOVE";
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_waypoint = _grp addWaypoint [getPos _roadObj, 100];
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_waypoint setWaypointType "CYCLE";
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if (KP_liberation_civinfo_debug > 0) then {[format ["civinfo_task.sqf -> vehicle and group created on: %1", debug_source], "CIVINFO"] remoteExecCall ["KPLIB_fnc_log", 2];};
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private _marker_pos = [((((getPos _roadObj) select 0) + 200) - random 400),((((getPos _roadObj) select 1) + 200) - random 400),0];
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[4, _marker_pos] remoteExec ["civinfo_notifications"];
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private _time_remaining = KP_liberation_civinfo_task_duration;
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while {(alive _hvt) && _time_remaining > 0} do {
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uiSleep 1;
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private _player_near = false;
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{
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if (((_x distance _veh) < 1000) && (alive _x)) exitWith {_player_near = true};
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} foreach allPlayers;
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if !(_player_near) then {
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_time_remaining = _time_remaining - 1;
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};
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if ((KP_liberation_civinfo_debug > 0) && ((_time_remaining % 60) == 0)) then {[format ["civinfo_task.sqf -> Task will despawn in %1 minutes", round (_time_remaining / 60)], "CIVINFO"] remoteExecCall ["KPLIB_fnc_log", 2];};
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};
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if (KP_liberation_civinfo_debug > 0) then {[format ["civinfo_task.sqf -> loop exited on: %1", debug_source], "CIVINFO"] remoteExecCall ["KPLIB_fnc_log", 2];};
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if (alive _hvt) then {
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deleteVehicle _veh;
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{deleteVehicle _x} forEach (units _grp);
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[6] remoteExec ["civinfo_notifications"];
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if (KP_liberation_civinfo_debug > 0) then {["civinfo_task.sqf -> Task despawned", "CIVINFO"] remoteExecCall ["KPLIB_fnc_log", 2];};
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} else {
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combat_readiness = round (combat_readiness * 0.6);
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if (!isServer) then {
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publicVariableServer "combat_readiness";
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};
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[5] remoteExec ["civinfo_notifications"];
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if (KP_liberation_civinfo_debug > 0) then {["civinfo_task.sqf -> Task ended with success", "CIVINFO"] remoteExecCall ["KPLIB_fnc_log", 2];};
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};
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