initial files
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params ["_sector"];
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if (!(_sector in sectors_bigtown) && !(_sector in sectors_capture) && !(_sector in sectors_factory)) exitWith {};
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if (KP_liberation_civrep_debug > 0) then {[format ["civrep_wounded_civs.sqf -> Spawned for %1 on: %2", markerText _sector, debug_source], "CIVREP"] remoteExecCall ["KPLIB_fnc_log", 2];};
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private _count = 2 + (ceil (random 2));
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private _grp = creategroup [GRLIB_side_civilian, true];
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private _civs = [];
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private _markers = [];
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for "_i" from 1 to _count do {
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private _pos = (markerPos _sector) getPos [(50 + (random 150)), (random 360)];
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while {(surfaceIsWater _pos) || ((count ([_pos, 30] call KPLIB_fnc_getNearbyPlayers)) > 0)} do {
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_pos = (markerPos _sector) getPos [(50 + (random 200)), (random 360)];
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};
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private _civ = [selectRandom civilians, _pos, _grp] call KPLIB_fnc_createManagedUnit;
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_civ setDir (random 360);
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{_civ disableAI _x} forEach ["ANIM", "TARGET", "AUTOTARGET", "MOVE"];
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removeAllItems _civ;
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_civ setDamage 0.5;
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_civ call F_cr_woundedAnim;
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if (KP_liberation_ace) then {[_civ] remoteExec ["KPLIB_fnc_crAddAceAction"];};
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_civs pushBack _civ;
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private _marker = createMarker ["wounded_marker_" + str _i, [((_pos select 0) - 20 + (random 40)),((_pos select 1) - 20 + (random 40))]];
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_marker setMarkerShape "ELLIPSE";
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_marker setMarkerSize [25,25];
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_marker setMarkerColor "ColorCIV";
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_marker setMarkerAlpha 0.35;
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_markers pushBack _marker;
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};
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if (KP_liberation_civrep_debug > 0) then {[format ["civrep_wounded_civs.sqf -> Spawned %1 wounded civilians at %2", _count, markerText _sector], "CIVREP"] remoteExecCall ["KPLIB_fnc_log", 2];};
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private _units_near = [markerPos _sector, 300, GRLIB_side_friendly] call KPLIB_fnc_getUnitsCount;
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private _healed_civs = [];
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while {_units_near > 0} do {
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_units_near = [markerPos _sector, 300, GRLIB_side_friendly] call KPLIB_fnc_getUnitsCount;
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{
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if (((damage _x) < 0.5) && !(_x in _healed_civs)) then {
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(_markers select _forEachIndex) setMarkerAlpha 0;
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private _civ = _x;
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[_civ, "AinjPpneMstpSnonWnonDnon_kneel"] remoteExec ["switchMove"];
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sleep 2;
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{_civ enableAI _x} forEach ["ANIM", "TARGET", "AUTOTARGET", "MOVE"];
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[4, [(name _civ)]] remoteExec ["KPLIB_fnc_crGlobalMsg"];
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[KP_liberation_cr_wounded_gain] call F_cr_changeCR;
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_healed_civs pushBack _civ;
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stats_civilians_healed = stats_civilians_healed +1;
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}
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} forEach _civs;
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sleep 1;
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};
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sleep 60;
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{
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deleteVehicle _x;
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} forEach _civs;
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{
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deleteMarker _x;
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} forEach _markers;
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if (KP_liberation_civrep_debug > 0) then {[format ["civrep_wounded_civs.sqf -> dropped at %1", markerText _sector], "CIVREP"] remoteExecCall ["KPLIB_fnc_log", 2]};
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