From bc1e12773a1b03e3f7dc09ec754fd85b8435584b Mon Sep 17 00:00:00 2001 From: InHooman Date: Sun, 10 Aug 2025 02:23:19 +0300 Subject: [PATCH] Replaced 40mm with rifle grenades as per Lena's request --- kp_liberation.brf_sumava/presets/init_presets.sqf | 2 +- kp_liberation.brf_sumava/presets/opfor/gm_west.sqf | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/kp_liberation.brf_sumava/presets/init_presets.sqf b/kp_liberation.brf_sumava/presets/init_presets.sqf index aa52ec6..e648576 100644 --- a/kp_liberation.brf_sumava/presets/init_presets.sqf +++ b/kp_liberation.brf_sumava/presets/init_presets.sqf @@ -233,7 +233,7 @@ KPLIB_o_squadAir = [opfor_squad_leader, opfor_medic, opfor_machinegunner, opf // // Mixed squads KPLIB_o_squadStd = [opfor_squad_leader_late, opfor_medic_late, opfor_machinegunner_late, opfor_heavygunner, opfor_marksman, opfor_grenadier, opfor_rpg, opfor_rpg_assistant]; -KPLIB_o_squadInf = [opfor_squad_leader_late, opfor_medic, opfor_machinegunner_late, opfor_heavygunner, opfor_marksman_late, opfor_rifleman, opfor_grenadier_heavy]; +KPLIB_o_squadInf = [opfor_squad_leader_late, opfor_medic, opfor_machinegunner_late, opfor_heavygunner, opfor_marksman_late, opfor_rifleman, opfor_grenadier]; KPLIB_o_squadTank = [opfor_squad_leader, opfor_medic_late, opfor_machinegunner_late, opfor_rpg, opfor_rpg_assistant, opfor_at, opfor_at_assistant, opfor_rpg_late]; KPLIB_o_squadAir = [opfor_squad_leader_late, opfor_medic_late, opfor_machinegunner_late, opfor_rpg_late, opfor_rpg_assistant, opfor_aa_late, opfor_aa_late, opfor_aa]; diff --git a/kp_liberation.brf_sumava/presets/opfor/gm_west.sqf b/kp_liberation.brf_sumava/presets/opfor/gm_west.sqf index fbb4a91..bdb221b 100644 --- a/kp_liberation.brf_sumava/presets/opfor/gm_west.sqf +++ b/kp_liberation.brf_sumava/presets/opfor/gm_west.sqf @@ -73,7 +73,7 @@ militia_squad = [ "gm_ge_bgs_sf_machinegunner_g8_90_blk", // Autorifleman "gm_ge_bgs_sf_marksman_psg1_90_blk", // Marksman "gm_ge_army_medic_g36a1_90_blk", // Medic - "gm_ge_bgs_sf_grenadier_hk69a1_80_blk" // Grenadier +// "gm_ge_bgs_sf_grenadier_hk69a1_80_blk" // Grenadier ]; // Militia vehicles. Lightweight vehicle classnames the game will pick from randomly as sector defenders. Can also be empty for only infantry milita.