Added mixed squads, fixed LATs and HATs, guerilla tweaks and a chemlight shield
This commit is contained in:
@@ -71,9 +71,9 @@ for "_i" from 1 to _amount do {
|
||||
|
||||
// Add possible RPG launcher
|
||||
if ((_tier > 1) && ((random 100) <= KP_liberation_resistance_at_chance)) then {
|
||||
_unit addBackpack "B_FieldPack_cbr";
|
||||
for "_i" from 1 to 3 do {_unit addItemToBackpack "RPG7_F";};
|
||||
_unit addWeapon "launch_RPG7_F";
|
||||
_unit addBackpack "rhs_rpg_2";
|
||||
for "_i" from 1 to 3 do {_unit addItemToBackpack "rhs_rpg7_PG7V_mag";};
|
||||
_unit addWeapon "gm_rpg7_wud";
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user