/* Needed Mods: - RHS AFRF Optional Mods: - None */ /* --- Support classnames --- Each of these should be unique. The same classnames for different purposes may cause various unpredictable issues with player actions. Or not, just don't try! */ FOB_typename = "Land_Cargo_HQ_V1_F"; // This is the main FOB HQ building. FOB_box_typename = "B_Slingload_01_Cargo_F"; // This is the FOB as a container. FOB_truck_typename = "rhs_gaz66_r142_msv"; // This is the FOB as a vehicle. Arsenal_typename = "O_supplyCrate_F"; // This is the virtual arsenal as portable supply crates. Respawn_truck_typename = "rhs_gaz66_ap2_msv"; // This is the mobile respawn (and medical) truck. huron_typename = "RHS_Mi8mt_vvs"; // This is Spartan 01, a multipurpose mobile respawn as a helicopter. crewman_classname = "rhs_msv_emr_armoredcrew"; // This defines the crew for vehicles. pilot_classname = "rhs_pilot_combat_heli"; // This defines the pilot for helicopters. KP_liberation_little_bird_classname = "rhs_ka60_grey"; // These are the little birds which spawn on the Freedom or at Chimera base. KP_liberation_boat_classname = "O_Boat_Transport_01_F"; // These are the boats which spawn at the stern of the Freedom. KP_liberation_truck_classname = "rhs_kamaz5350_flatbed_vdv"; // These are the trucks which are used in the logistic convoy system. KP_liberation_small_storage_building = "ContainmentArea_02_forest_F"; // A small storage area for resources. KP_liberation_large_storage_building = "ContainmentArea_01_forest_F"; // A large storage area for resources. KP_liberation_recycle_building = "Land_RepairDepot_01_tan_F"; // The building defined to unlock FOB recycling functionality. KP_liberation_air_vehicle_building = "rhs_prv13"; // The building defined to unlock FOB air vehicle functionality. KP_liberation_heli_slot_building = "Land_HelipadSquare_F"; // The helipad used to increase the GLOBAL rotary-wing cap. KP_liberation_plane_slot_building = "Land_TentHangar_V1_F"; // The hangar used to increase the GLOBAL fixed-wing cap. KP_liberation_supply_crate = "CargoNet_01_box_F"; // This defines the supply crates, as in resources. KP_liberation_ammo_crate = "B_CargoNet_01_ammo_F"; // This defines the ammunition crates. KP_liberation_fuel_crate = "CargoNet_01_barrels_F"; // This defines the fuel crates. /* --- Friendly classnames --- Each array below represents one of the 7 pages within the build menu. Format: ["vehicle_classname",supplies,ammunition,fuel], Example: ["B_APC_Tracked_01_AA_F",300,150,150], The above example is the NATO IFV-6a Cheetah, it costs 300 supplies, 150 ammunition and 150 fuel to build. IMPORTANT: The last element inside each array must have no comma at the end! */ infantry_units = [ ["rhs_vdv_rifleman_lite",15,0,0], // Rifleman (Light) ["rhs_vdv_rifleman",20,0,0], // Rifleman ["rhs_vdv_LAT",30,0,0], // Rifleman (LAT) ["rhs_vdv_grenadier_alt",25,0,0], // Grenadier ["rhs_vdv_machinegunner", 25,0,0], // Machinegunner ["rhs_vdv_arifleman",30,0,0], // Autorifleman ["rhs_vdv_marksman",30,0,0], // Marksman ["rhs_vdv_at",50,10,0], // AT Specialist ["rhs_vdv_aa",50,10,0], // AA Specialist ["rhs_vdv_medic",30,0,0], // Combat Life Saver ["rhs_vdv_engineer",30,0,0], // Engineer ["rhs_vdv_recon_rifleman",20,0,0], // Recon Rifleman ["rhs_vdv_recon_rifleman_lat",30,0,0], // Recon Rifleman (AT) ["rhs_vdv_recon_arifleman",30,0,0], // Recon Autorifleman ["rhs_vdv_recon_arifleman_scout",25,0,0], // Recon Autorifleman Scout ["rhs_vdv_recon_marksman",30,0,0], // Recon Marksman ["rhs_vdv_armoredcrew",10,0,0], // Crewman ["rhs_pilot_combat_heli",10,0,0], // Helicopter Pilot ["rhs_pilot_transport_heli",10,0,0], // Helicopter Pilot Transport ["rhs_pilot",10,0,0] // Pilot ]; light_vehicles = [ ["O_Quadbike_01_F",50,0,25], // Quad Bike ["rhs_uaz_vdv",50,0,45], // UAZ ["rhs_uaz_open_vdv",50,0,45], // UAZ (Open) ["rhs_tigr_m_vdv",100,0,50], // GAZ-233114 (Unarmed) ["rhs_tigr_m_3camo_vdv",100,0,50], // GAZ-233114 (Unarmed) Camo ["rhs_tigr_sts_vdv",100,60,50], // GAZ-233014 (Armed) ["rhs_tigr_sts_3camo_vdv",100,60,50], // GAZ-233014 (Armed) Camo ["rhs_gaz66_ap2_vdv",120,0,60], // GAZ-66-AP-2 (Medical) ["rhs_kamaz5350_vdv",125,0,75], // KamAZ-5350 (covered infantry truck) ["RHS_Ural_VDV_01",105,0,75], // Ural-4320 (covered infantry truck) ["rhs_kamaz5350_open_vdv",125,0,75], // KamaZ-5350 (open infantry truck) ["RHS_Ural_Open_VDV_01",105,0,75], // Ural-4320 (open infantry truck) ["rhs_pts_vmf",125,0,100], // PTS ["rhs_gaz66_zu23_vdv",105,70,65], // GAZ-66 (ZU-23) ["rhs_btr60_vdv",150,40,100], // BTR-60PB ["rhs_btr70_vdv",180,60,100], // BTR-70 ["rhs_btr80_vdv",180,80,100], // BTR-80 ["rhs_btr80a_vdv",220,80,100], // BTR-80A ["RHS_BM21_VDV_01",200,1500,200], // BM-21 (Grad) ["O_UGV_01_F",150,0,50], // UGV Saif ["O_UGV_01_rcws_F",150,40,50], // UGV Saif (RCWS) ["O_Boat_Transport_01_F",100,0,25], // Assault Boat ["O_Boat_Armed_01_minigun_F",200,80,75], // Speedboat Minigun ["O_SDV_01_F",150,0,50] // SDV ]; heavy_vehicles = [ ["rhs_bmp1k_vdv",200,40,100], // BMP-1K ["rhs_bmp2k_vdv",240,150,100], // BMP-2K ["rhs_bmd2m",260,170,120], // BMD-2M (Berezhok) ["rhs_bmd4m_vdv",300,200,150], // BMD-4M ["rhs_bmd4ma_vdv",300,250,150], // BMD-4M (Armored) ["rhs_zsu234_aa",300,250,175], // ZSU-23-4 ["rhs_t72bd_tv",400,250,200], // T-72B3 ["rhs_t80ue1",400,350,250], // T-80UE1 ["rhs_t90a_tv",500,400,300], // T-90A ["rhs_t90sab_tv",600,400,300], // T-90SA (2016) ["rhs_t14_tv",600,500,400], // T-14 ["rhs_2s1_tv",600,1000,300], // 2S1 ["rhs_2s3_tv",600,1250,300] // 2S3M1 ]; air_vehicles = [ ["O_UAV_01_F",75,0,25], // AR-2 Tayran ["O_UAV_06_F",80,0,30], // AL-6 Jinaah (Cargo) ["rhs_ka60_c",200,0,100], // KA-60 ["RHS_Mi8AMT_vdv",225,0,125], // Mi-8AMT (Unarmed) ["RHS_Mi8MTV3_vdv",225,200,125], // Mi-8MTV-3 ["RHS_Ka52_vvsc",500,500,200], // Ka-52 ["RHS_Mi24V_vdv",550,550,250], // Mi-24V ["rhs_mi28n_vvsc",650,600,300], // Mi-28N ["O_UAV_02_dynamicLoadout_F",400,300,200], // K40 Ababil ["O_T_UAV_04_CAS_F",450,500,250], // KH-3A ["RHS_Su25SM_vvsc",900,900,400], // Su-25SM ["rhs_mig29s_vvsc",1250,1250,450] // Mig-29S ]; static_vehicles = [ ["RHS_NSV_TriPod_VDV",25,40,0], // NSV Low Tripod ["rhs_KORD_high_VDV",25,40,0], // KORD High Tripod ["RHS_AGS30_TriPod_VDV",25,60,0], // AGS30 Low Tripod ["rhs_Kornet_9M133_2_vdv",50,100,0], // Kornet (AT) ["rhs_Igla_AA_pod_vdv",50,100,0], // Igla Pod (AA) ["RHS_ZU23_VDV",80,120,0], // ZU-23 ["rhs_SPG9M_VDV",40,90,0], // SPG-9 Low Tripod ["rhs_D30_vdv",100,200,0], // D-30 ["rhs_D30_at_vdv",100,200,0] // D-30 AT ]; buildings = [ ["Land_Cargo_House_V1_F",0,0,0], ["Land_Cargo_Patrol_V1_F",0,0,0], ["Land_Cargo_Tower_V1_F",0,0,0], ["rhs_Flag_Russia_F",0,0,0], ["rhs_Flag_vdv_F",0,0,0], ["BWA3_Flag_Ger_F",0,0,0], ["rhs_Flag_vmf_F",0,0,0], ["Flag_White_F",0,0,0], ["Land_Medevac_house_V1_F",0,0,0], ["Land_Medevac_HQ_V1_F",0,0,0], ["Flag_RedCrystal_F",0,0,0], ["CamoNet_BLUFOR_F",0,0,0], ["CamoNet_BLUFOR_open_F",0,0,0], ["CamoNet_BLUFOR_big_F",0,0,0], ["Land_PortableLight_single_F",0,0,0], ["Land_PortableLight_double_F",0,0,0], ["Land_LampSolar_F",0,0,0], ["Land_LampHalogen_F",0,0,0], ["Land_LampStreet_small_F",0,0,0], ["Land_LampAirport_F",0,0,0], ["Land_HelipadCircle_F",0,0,0], // Strictly aesthetic - as in it does not increase helicopter cap! ["Land_HelipadRescue_F",0,0,0], // Strictly aesthetic - as in it does not increase helicopter cap! ["PortableHelipadLight_01_blue_F",0,0,0], ["PortableHelipadLight_01_green_F",0,0,0], ["PortableHelipadLight_01_red_F",0,0,0], ["Land_CampingChair_V1_F",0,0,0], ["Land_CampingChair_V2_F",0,0,0], ["Land_CampingTable_F",0,0,0], ["MapBoard_altis_F",0,0,0], ["MapBoard_stratis_F",0,0,0], ["MapBoard_seismic_F",0,0,0], ["Land_Pallet_MilBoxes_F",0,0,0], ["Land_PaperBox_open_empty_F",0,0,0], ["Land_PaperBox_open_full_F",0,0,0], ["Land_PaperBox_closed_F",0,0,0], ["Land_DieselGroundPowerUnit_01_F",0,0,0], ["Land_ToolTrolley_02_F",0,0,0], ["Land_WeldingTrolley_01_F",0,0,0], ["Land_Workbench_01_F",0,0,0], ["Land_GasTank_01_blue_F",0,0,0], ["Land_GasTank_01_khaki_F",0,0,0], ["Land_GasTank_01_yellow_F",0,0,0], ["Land_GasTank_02_F",0,0,0], ["Land_BarrelWater_F",0,0,0], ["Land_BarrelWater_grey_F",0,0,0], ["Land_WaterBarrel_F",0,0,0], ["Land_WaterTank_F",0,0,0], ["Land_BagFence_Round_F",0,0,0], ["Land_BagFence_Short_F",0,0,0], ["Land_BagFence_Long_F",0,0,0], ["Land_BagFence_Corner_F",0,0,0], ["Land_BagFence_End_F",0,0,0], ["Land_BagBunker_Small_F",0,0,0], ["Land_BagBunker_Large_F",0,0,0], ["Land_BagBunker_Tower_F",0,0,0], ["Land_HBarrier_1_F",0,0,0], ["Land_HBarrier_3_F",0,0,0], ["Land_HBarrier_5_F",0,0,0], ["Land_HBarrier_Big_F",0,0,0], ["Land_HBarrierWall4_F",0,0,0], ["Land_HBarrierWall6_F",0,0,0], ["Land_HBarrierWall_corner_F",0,0,0], ["Land_HBarrierWall_corridor_F",0,0,0], ["Land_HBarrierTower_F",0,0,0], ["Land_CncBarrierMedium_F",0,0,0], ["Land_CncBarrierMedium4_F",0,0,0], ["Land_Concrete_SmallWall_4m_F",0,0,0], ["Land_Concrete_SmallWall_8m_F",0,0,0], ["Land_CncShelter_F",0,0,0], ["Land_CncWall1_F",0,0,0], ["Land_CncWall4_F",0,0,0], ["Land_Sign_WarningMilitaryArea_F",0,0,0], ["Land_Sign_WarningMilAreaSmall_F",0,0,0], ["Land_Sign_WarningMilitaryVehicles_F",0,0,0], ["Land_Razorwire_F",0,0,0], ["Land_ClutterCutter_large_F",0,0,0] ]; support_vehicles = [ [Arsenal_typename,100,200,0], [Respawn_truck_typename,200,0,100], [FOB_box_typename,300,500,0], [FOB_truck_typename,300,500,75], [KP_liberation_small_storage_building,0,0,0], [KP_liberation_large_storage_building,0,0,0], [KP_liberation_recycle_building,250,0,0], [KP_liberation_air_vehicle_building,1000,0,0], [KP_liberation_heli_slot_building,250,0,0], [KP_liberation_plane_slot_building,500,0,0], ["ACE_medicalSupplyCrate_advanced",50,0,0], ["ACE_Box_82mm_Mo_HE",50,40,0], ["ACE_Box_82mm_Mo_Smoke",50,10,0], ["ACE_Box_82mm_Mo_Illum",50,10,0], ["ACE_Wheel",10,0,0], ["ACE_Track",10,0,0], ["RHS_Ural_Repair_VDV_01",325,0,75], // Ural Repair ["RHS_Ural_Fuel_VDV_01",125,0,275], // Ural Fuel ["rhs_gaz66_ammo_msv",125,200,75], // Gaz-66 Ammo ["B_Slingload_01_Repair_F",275,0,0], // Huron Container Repair ["B_Slingload_01_Fuel_F",75,0,200], // Huron Container Fuel ["B_Slingload_01_Ammo_F",75,200,0] // Huron Container Ammo ]; /* --- Squads --- Pre-made squads for the commander build menu. These shouldn't exceed 10 members. */ // Light infantry squad. blufor_squad_inf_light = [ "rhs_vdv_sergeant ", "rhs_vdv_rifleman", "rhs_vdv_LAT", "rhs_vdv_at", "rhs_vdv_grenadier_alt", "rhs_vdv_arifleman", "rhs_vdv_arifleman", "rhs_vdv_marksman", "rhs_vdv_medic", "rhs_vdv_engineer" ]; // Heavy infantry squad. blufor_squad_inf = [ "rhs_vdv_sergeant ", "rhs_vdv_rifleman", "rhs_vdv_LAT", "rhs_vdv_grenadier_alt", "rhs_vdv_arifleman", "rhs_vdv_arifleman", "rhs_vdv_machinegunner", "rhs_vdv_marksman", "rhs_vdv_medic", "rhs_vdv_engineer" ]; // AT specialists squad. blufor_squad_at = [ "rhs_vdv_sergeant ", "rhs_vdv_rifleman", "rhs_vdv_LAT", "rhs_vdv_at", "rhs_vdv_at", "rhs_vdv_at", "rhs_vdv_medic", "rhs_vdv_rifleman" ]; // AA specialists squad. blufor_squad_aa = [ "rhs_vdv_sergeant ", "rhs_vdv_rifleman", "rhs_vdv_LAT", "rhs_vdv_aa", "rhs_vdv_aa", "rhs_vdv_aa", "rhs_vdv_medic", "rhs_vdv_rifleman" ]; // Force recon squad. blufor_squad_recon = [ "rhs_vdv_recon_sergeant", "rhs_vdv_rifleman", "rhs_vdv_recon_grenadier", "rhs_vdv_recon_at", "rhs_vdv_recon_machinegunner", "rhs_vdv_recon_machinegunner", "rhs_vdv_recon_marksman", "rhs_vdv_recon_marksman", "rhs_vdv_recon_medic", "rhs_vdv_recon_engineer" ]; // Paratroopers squad (The units of this squad will automatically get parachutes on build) blufor_squad_para = [ "rhs_vdv_recon_rifleman", "rhs_vdv_recon_rifleman", "rhs_vdv_recon_rifleman_lat", "rhs_vdv_recon_rifleman", "rhs_vdv_recon_rifleman", "rhs_vdv_recon_rifleman_lat", "rhs_vdv_recon_medic", "rhs_vdv_recon_rifleman", "rhs_vdv_recon_rifleman_lat", "rhs_vdv_recon_marksman" ]; /* --- Elite vehicles --- Classnames below have to be unlocked by capturing military bases. Which base locks a vehicle is randomized on the first start of the campaign. */ elite_vehicles = [ "rhs_t80ue1", // T-80UE1 "rhs_t90a_tv", // T-90A "rhs_t90sab_tv", // T-90SA (2016) "rhs_t14_tv", // T-14 "rhs_2s1_tv", // 2S1 "rhs_2s3_tv", // 2S3M1 "rhs_mi28n_vvsc", // Mi-28N "O_UAV_02_dynamicLoadout_F", // K40 Ababil "O_T_UAV_04_CAS_F", // KH-3A "RHS_Su25SM_vvsc", // Su-25SM "rhs_mig29s_vvsc", // Mig-29S "rhs_bmd4m_vdv", // BMD-4M "rhs_bmd4ma_vdv", // BMD-4MA "RHS_Ka52_vvsc", // Ka-52 "rhs_btr80a_vdv", // BTR-80A "rhs_bmd2m", // BMD-2M (Berezhok) "RHS_BM21_VDV_01" // BM-21 (Grad) ];